Space Engineers

Space Engineers

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Dead Space USG Ishimura (No mods)
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Type: Blueprint
File Size
Posted
Updated
62.501 MB
14 Jan @ 5:21am
18 Jan @ 1:12pm
6 Change Notes ( view )
You need DLC to use this item.

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Dead Space USG Ishimura (No mods)

Description
"Welcome CEC employee, to the USG Ishimura. The Ishimura was the first Planet Cracker-class vessel and is now the oldest serving, with sixty-two years of continuous service. It holds the record for highest number of planet cracks, with thirty-four to date and highest dead weight of refined product at fourteen trillion kilotons and counting. Whether you'll be joining us aboard the Ishimura or strengthening the extraction work force on the colony, the captain and crew would like to welcome you and we hope your stay is a pleasant one. Concordance Extraction Company: "Powering Humanity into the Future"

Fluff out of the way, this is a downscaled replica of the infamous vessel from Dead Space on which gruesome events took place. Features airtight fully lit interior and select set pieces from the reference levels. The ship can move on its own but due to high amount of subgrids I recommend only slow movements or adjustments and using jump drives to cross larger distances.

Interior includes:
Flight deck
Tramway
Medical deck
Engineering deck
Mining deck
Crew deck
Bridge deck & main atrium

Flight deck is accessible at the back of the spine just before the engine pods. Hangar door is automatic when approaching from outside.

The ship is also equipped with Space engineers mining requirements. Resource drop-off and component retrieval can be done with two connectors at the bottom of the ship, HOX! The Ishimura will suck in ore upon connecting. (The conveyor/sorter spaghetti isn't tested thoroughly but it should work).

Roughly 200k PCU and 150k blocks.

No mods needed, but many DLC are necessary. Skybox used in screenshots https://steamproxy.net/sharedfiles/filedetails/?id=353248255

Have fun, and make us whole again.
26 Comments
OctoBooze  [author] 21 Jan @ 9:38am 
@draftsman I for sure don't feel up for that task. It's much smaller but way more detailed and filled with awkward angles. Wouldn't be fun for me at least
hypodronic 21 Jan @ 8:38am 
"bummer that the setting of this horror game has such bad vibes" please never change dude. The world needs more perfectly optimistic lunkheads. Walking around silent hill going "wow, it's so foggy! wonder what is like in summer =)"
draftsman 21 Jan @ 4:20am 
Is it possible to make the USM Valor
OctoBooze  [author] 20 Jan @ 12:19pm 
IIRC in the lore Ishimura was going to retire after the Aegis 7 gig. Quite literally the oldest planetcracker class vessel in the CEC fleet. Really showed her age.
Pumking0456 20 Jan @ 11:45am 
@Ģ◊иŽФ⚡∀mηЯΛ¥𐍂ð clearly you've never played deadspace. the ship isnt brand new or well kept like a star destroyer and is also abandoned, so expecting a more open clean and bright interior is just not going to happen with an older bigger mining ship like this.
Anthony 20 Jan @ 12:31am 
That is funny, Gonzo really is @ aimless. LOL
OctoBooze  [author] 19 Jan @ 11:32pm 
Just let it be. He is too dense to understand that horror game replicas are not intended to be clean, bright and practical.
Rastlore30 19 Jan @ 10:47pm 
@Ģ◊иŽФ⚡∀mηЯΛ¥𐍂ð

https://youtu.be/RYaJCmJgb9A?si=fr9G4_-SRUKQk7Il

if this doesn't clear things up for you, nothing will.
Turret problems 19 Jan @ 10:25pm 
About time we got some more deadspace love!
@Aimless

How is it the point, mining ships dont have to be like this all the time, i really like this ship, especially the tram system, i wish actual trams and elevators would work inside ships, but the problem is its simply too large without offering anything special and its rundown someone should make a similar one but clean and better lighting everything is so dark, and it doesnt really give any good vibes you know, its just like i said earlier you have to like these rundown ships, i like the design but i dont like the interior style and lighting.