Total War: WARHAMMER III

Total War: WARHAMMER III

56 คะแนน
Dwarfs, Empire, Bretonnia and Chorfs - End Times Escalation
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
units
แท็ก:  mod
ขนาดไฟล์
โพสต์
อัปเดต
45.074 MB
14 ม.ค. @ 3: 58am
13 ต.ค. @ 10: 16pm
15 หมายเหตุการเปลี่ยนแปลง ( ดู )

สมัครสมาชิกเพื่อดาวน์โหลด
Dwarfs, Empire, Bretonnia and Chorfs - End Times Escalation

อยู่ใน 2 ชุดสะสม โดย Pwner1
Mods by Pwner1
62 รายการ
End Times Escalation units
6 รายการ
คำอธิบาย
A pack that adds low model high stat "super units" to the factions mentioned in the title. End Times Escalation is a sustitle for my mods that add these kinds of units.

Empire.

-Duellists - based on tabletop officer model, primary way o damage is a pistol that fires hero bullets.4 models
-Counts Champions - leader model of Greatswords in lore - anti infantry close range AP attacker. 4 models
-Doom Prophets - Leaders of Flaggellants, anti infantry and unbreakable. 4 models
-Inner Circle Preceptors - Highest ranking knights in a knightly order, anti large AP damage. 4 models

Chaos Dwarfs.

-Crimson Conquerors, Super heavy cavalry riding wingless tauruses. 8 models
-Mechanized Sorcerers, decent fighter unit loaded with vound spells, 3 models, can break walls
-Infernal Taurus Riders, essentially unit of 3 balefire tauruses ridden by ironsworn, 3 models.
-Bull Centaur Bahaals, 3 Tauruks, nuff said.
-Deathmask Fireglaives, basically 3 castellans in single unit statwise.

Dwarfs.
-Ol' Deadeyes, 4 rangers with weapons of a master engineer, can snipe.
-Dragonslayers, anti large with your typical slayer base, 4 models.
-Ironbeards, very tough unit based on thane mixed with ironbreakers, can throw bombs, 4 models
-Guardians of the Gate, AP damage dealer with magic attacks, 4 models.
-Grudge Thrower Formation, 12 grudge thrower, more capable crew in melee.

Bretonnia.
-Equerries, a standar sword and shield hero stats base, least powerful unit.
-Grail Pilgrims, Anti infantry AP damale dealer with flaming magic attacks.
-Paragons, Anti INfantry AP damage mounted unit
-First Knights, Hippogryph mounted anti large unit, 3 models.
-Trebuchet Formation, 12engines, better crew.

Caps increase with buildings, please report errors and give suggestions, hard to balance the prices.


17 ความเห็น
Pwner1  [ผู้สร้าง] 25 ส.ค. @ 3: 12pm 
Finally fixed capacity increase.
^9Cassius Kley 26 ก.ค. @ 5: 24am 
It's a pity that no one has yet managed to make separate mod for only the Chaos Dwarfs units. I want it too, as the guys who wrote below. Also the unit cap increase from buildings doesn't work for me then i've played for chorfs a week ago. However, I use 200+ mods, maybe there is some kind of conflict, does anyone have a similar problem?
NorscanWarlord 29 พ.ค. @ 11: 19pm 
@𝐂𝐇𝐀ᵒˢ𝐃ʷᵃʳᶠ i hope you succeed, i also want this, only faction i play pretty much
Pwner1  [ผู้สร้าง] 6 พ.ค. @ 10: 07am 
If those additional units bother you that much, then go for it.
𝐂𝐇𝐀ᵒˢ𝐃ʷᵃʳᶠ 6 พ.ค. @ 9: 07am 
So Pwner1 if you don't want to make separate mod for only the ChaosDwarfs units (many obvious reasons..).
Can I then have your approval to try making that separate mod myself (of course you will be credited there), what you say?
Pwner1  [ผู้สร้าง] 6 พ.ค. @ 8: 26am 
Already fed up with the number of mods I need to update with each patch.
𝐂𝐇𝐀ᵒˢ𝐃ʷᵃʳᶠ 4 พ.ค. @ 9: 01pm 
Hey @Pwner1 could you make separate mod for only the ChaosDwarfs units?
It would be great if you do.
RooBee 3 พ.ค. @ 8: 30pm 
This Works now thank you
RooBee 2 พ.ค. @ 12: 26am 
Mod crashes the game with 5.0
lordn00ke 29 มี.ค. @ 8: 11pm 
The unit cap increase from buildings doesn't seem to work. Only checked Chaos Dwarves and Empire so far. I don't think I had conflicting mods either