Total War: WARHAMMER III

Total War: WARHAMMER III

51 ratings
Dwarfs, Empire, Bretonnia and Chorfs - End Times Escalation
2
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
45.073 MB
14 Jan @ 3:58am
27 Jun @ 12:46am
10 Change Notes ( view )

Subscribe to download
Dwarfs, Empire, Bretonnia and Chorfs - End Times Escalation

In 2 collections by Pwner1
Mods by Pwner1
61 items
End Times Escalation units
6 items
Description
A pack that adds low model high stat "super units" to the factions mentioned in the title. End Times Escalation is a sustitle for my mods that add these kinds of units.

Empire.

-Duellists - based on tabletop officer model, primary way o damage is a pistol that fires hero bullets.4 models
-Counts Champions - leader model of Greatswords in lore - anti infantry close range AP attacker. 4 models
-Doom Prophets - Leaders of Flaggellants, anti infantry and unbreakable. 4 models
-Inner Circle Preceptors - Highest ranking knights in a knightly order, anti large AP damage. 4 models

Chaos Dwarfs.

-Crimson Conquerors, Super heavy cavalry riding wingless tauruses. 8 models
-Mechanized Sorcerers, decent fighter unit loaded with vound spells, 3 models, can break walls
-Infernal Taurus Riders, essentially unit of 3 balefire tauruses ridden by ironsworn, 3 models.
-Bull Centaur Bahaals, 3 Tauruks, nuff said.
-Deathmask Fireglaives, basically 3 castellans in single unit statwise.

Dwarfs.
-Ol' Deadeyes, 4 rangers with weapons of a master engineer, can snipe.
-Dragonslayers, anti large with your typical slayer base, 4 models.
-Ironbeards, very tough unit based on thane mixed with ironbreakers, can throw bombs, 4 models
-Guardians of the Gate, AP damage dealer with magic attacks, 4 models.
-Grudge Thrower Formation, 12 grudge thrower, more capable crew in melee.

Bretonnia.
-Equerries, a standar sword and shield hero stats base, least powerful unit.
-Grail Pilgrims, Anti infantry AP damale dealer with flaming magic attacks.
-Paragons, Anti INfantry AP damage mounted unit
-First Knights, Hippogryph mounted anti large unit, 3 models.
-Trebuchet Formation, 12engines, better crew.

Caps increase with buildings, please report errors and give suggestions, hard to balance the prices.


15 Comments
NorscanWarlord 29 May @ 11:19pm 
@𝐂𝐇𝐀ᵒˢ𝐃ʷᵃʳᶠ i hope you succeed, i also want this, only faction i play pretty much
Pwner1  [author] 6 May @ 10:07am 
If those additional units bother you that much, then go for it.
So Pwner1 if you don't want to make separate mod for only the ChaosDwarfs units (many obvious reasons..).
Can I then have your approval to try making that separate mod myself (of course you will be credited there), what you say?
Pwner1  [author] 6 May @ 8:26am 
Already fed up with the number of mods I need to update with each patch.
Hey @Pwner1 could you make separate mod for only the ChaosDwarfs units?
It would be great if you do.
Dick Trickle 3 May @ 8:30pm 
This Works now thank you
Dick Trickle 2 May @ 12:26am 
Mod crashes the game with 5.0
lordn00ke 29 Mar @ 8:11pm 
The unit cap increase from buildings doesn't seem to work. Only checked Chaos Dwarves and Empire so far. I don't think I had conflicting mods either
Caracalla 9 Mar @ 3:30pm 
Amazing!
Mortarch Of Blood 12 Feb @ 8:03am 
Interesting! Get some Skaven and Vampires in there too!