Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's sad. But there's nothing I can do about it anyway. Using Alien Race Mod is not an option for me, the style of the images is also already established. I can offer you an alternative version of the origin of these creatures.
"The official version says that the Kotiks are humans who were subjected to sinister experiments in an attempt to breed cheap, versatile soldiers. The genes of domestic cats were used extensively for this purpose. Cats were ideal for the experiments: born predators, agile, sharp, bloodthirsty, quick to breed and grow. And there were plenty of them, so there would be no shortage of genetic material.
But the truth is far worse. In fact, the experiments were conducted on cats that had been implanted with human genes! Their appearance and behavior is linked to this. Kotiks hide their origins because they already have a hard time living in a xenophobic world".
That's also the problem to me , in that they are so divorced from men that it breaks immersion to call talking housecats "Xeno-Humans".
Yes, I understand. The reason for this appearance is very simple - it's prettier (in my opinion) than the obvious human-cat hybrids. I just never liked the concept of Furries - humans with some of the traits of animals (ears, tail, whiskers, but otherwise with a regular body). The style I'm using now seemed to be the best, most emotional. It's just my personal taste)))) But believe me, by my design, these are still people, even if they look a lot like straight-haired cats.
The reason is the lore of the game's world. According to what the developer wrote, no other intelligent species were found in the mastered universe by the year 5000 (or they were all exterminated.). Only humans. That said, it is also said that many genetic variations of humans have formed over time (this was written before Biotech even existed). Artificially created "cat-humans" fit perfectly into this concept. Using the Alien Race Mod, on the other hand, would just break the immersion. We didn't have an alternative to Alien Race Mod until the last DLC was released, but now we do. And in my opinion, Biotech is better (much better). Also, I really don't see a fundamental difference between the xenotypes of "cat-humans" and "pig-humans" from the DLS. They're people who look like cats. But they are, without a doubt, humans. They walk on two legs, use hands (with claws, yes, but also with quite functional fingers), speak. It's a xenotype, not a separate race.
- Слава Бамов
Кошка по имени Нэко!)