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看了下应该是和塔林1.6版mod自带的皇权补丁或者1.5单独的皇权补丁mod有冲突,暂时根据个人需求取舍一下吧。
我这边当初只考虑了自己在用的mod环境,兼容性很屎,也许需要找时间修改改。
有装别的修改过卧室屏风需求的mod吗?像是新增家具可以放在卧室里满足头衔屏风需求的mod。
红字提示对卧室屏风需求的替换修改失败,应该是被别的mod先修改过了。
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Verse.PatchOperationReplace(xpath="Defs/RoyalTitleDef[defName="Baron" or defName="Count"]/bedroomRequirements//li[@Class="RoomRequirement_ThingCount"][thingDef="Drape"]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=6
[End of stack trace]
Source file: D:\steam\steamapps\workshop\content\294100\3135383068\Patches\2_VEF_compatibility.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method)