Arma 3
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Proelium Altis
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Tags: Tag Review
Bestandsgrootte
Geplaatst op
Bijgewerkt op
1.959 MB
1 jan om 9:01
16 jun om 9:50
30 wijzigingsnotities (weergeven)

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Proelium Altis

Omschrijving
WELCOME

Just download and play, alone or with friends.

Proelium introduces never-before-seen features designed to enjoy the potential of Arma 3. Dynamic assignments at the heart of an enhanced game play. Achieve campaign objectives and fight against all odds by challenging yourself, friends and foes alike!


CONTENT

Challenges, scores, statistics and achievements for a new experience in Arma 3.

All elements of Proelium were created from scratch to get the best out of it. In addition to this, several vanilla features have also been reworked. While some of the contents are listed below, please refer to the game diary for more details:

  • 1-4 Players
    Mode difficulty that increases or decreases based on the number of players.

  • Rating System
    System that filters player conduct by penalizing or rewarding as appropriate.

  • Performance Stats
    Real-time persistent saving system and campaign performance visualization.

  • Game Achievements
    More than 20 achievements, such as heroic deed, or kills and win streak etc.

  • Game Challenges
    Short challenges against the AI by betting clippings of your score against it.

  • Resumable Results
    Any result series, even if left unfinished, can be resumed with the next login.

  • Civilian Interactions
    Interactions with civilians such as talk, check, detain, give item and release.

  • Combat Lifesaver
    Medic working autonomously, caring for casualties of your and other teams.

  • Medical System
    Detailed medical mode designated for the scenario for AI and injured players.

  • New Recruitment
    Brand new recruitment system designed for both solo and co-op gameplay.

  • New Supports
    Key Supports such as Medevac, Reconnaissance, Transportation and others.

  • Persistent Loadout
    Loadout via the Virtual Arsenal also persistent in any server you want to play.

  • Wanted Capture
    Persistent system for search and capture of those wanted by the authorities.

  • Hunted Down
    Aggressive and lethal enemy, able to hunt you down for kilometers nonstop.

  • Enemy Surrender
    Enemy who surrenders when out of ammo, one of the few alive or doomed.

  • Suicide Attacks
    Incredibly troublesome armed civilians who can mix up with innocent people.

  • Enemy Ambushes
    Sudden enemy attacks of varying degrees during the execution of your tasks.

  • Scattered IEDs
    Buried IEDs capable of inflicting heavy losses on unwary patrols and convoys.

  • Minimal Impact
    Scheme that runs a handful of scripts at a time to impact as little as possible.

  • No Dependency
    Mode that adopts most of the official content without forcing you to own it.

  • 1 Megabyte
    No extra content in your folder except for about 1 megabyte of botched files.

  • Ambient Effects
    Voices, effects, music, images, subtitles initialized from the Arma 3 directory.

  • Multi Language
    Multilingual structure partially localized in all conventional Arma 3 languages.

  • More Surprises
    Many features not mentioned on this page all to be discovered little by little.


COMP

To date this scenario is not implemented for dedicated, nor to be JIP compatible.

Please note that Proelium uses its own weather, body hit detection, civilian behavior, etc., implemented exclusively for vanilla. Plan is to release our content as we go, with work on mods further down the line. Below we will note what we have made compatible for now:


FEEDBACK

An important note concerns your feedback, we look forward to receiving your suggestions.

Write to us here or in our Discord[discord.gg] and we will respond to some of your comments. We've been working on it for about two years on weekends (and not every weekend of course), the work isn't done yet. We hope you have as much fun as we had creating it!

Version 0.5.3


LICENSE

Arma Public License No Derivatives (APL-ND) You may not re-upload this scenario and/or any part of it You may not use this scenario for any commercial purposes You may not modify, or build upon this scenario and distribute it
[www.bohemia.net]
Populaire discussies Alles weergeven (7)
28
1
31 mei om 10:04
BELANGRIJK: Troubleshooting
BM
7
6
30 mei om 14:05
BELANGRIJK: Summer break
BM
1
28 jun om 1:28
IT DOESNT SHOW UP AT MY MOD LAUNCHER
Estebanort21
390 opmerkingen
BM  [auteur] 50 minuten geleden 
Hello mate! About the loadout, we have removed the selection from the VA, but added to the assistant (AI next to commander) the functions of saving and loading your equipments. About the missing commander, that is a issue we will fix, it is reported in troubleshooting and can still be bypassed by simply restarting your session. Lastly, fast travel is designated that way because we want to stay within realism, but we still wanted to give a chance to those who for some reason had found themselves without a radio, without vehicles, away from the base. A little bit of everything will improve with time and updates anyway, and we take virtually every suggestion into consideration. In fact, thank you for writing to us and thank you very much for your words of encouragement.
Victory 1 uur geleden 
First of all, let me show you my sincerely gratitude on creating such a wonderful mod.
Secondly, there are two problems while i was playing with my friend.
1.the loadout didn't show up in the Virtual Arsenal, not even the button, we have to reselect the gears every single time when we were wiped out by some genius AI.
2.sometimes the host can not see the commander, the man who gives the mission.
And also i would like to leave a suggestion which is really helpful in players experiences :Please let the fast travel teleport both the players and the vehicles that the players're sitting at.:steamhappy:
Finally, i wish your mod will getting more better.
BM  [auteur] 21 jul om 12:32 
Nero you are great, hello again! I hope you are having a great summer. No, not yet. In the coming weeks we will release the last minor fixes and some important localizations. For new features we will have to wait until September or October. If you want to help figure out how to best combine ACE with Proelium, then you are welcome to join us on Discord where we can start a conversation about it.
Nero Hylt 21 jul om 8:31 
Did you guys get it to work with ace yet?
Fritz 21 jul om 1:52 
THANK YOU !
BM  [auteur] 21 jul om 0:38 
Hi Fritz, actually by selecting RHSAFRF or RHSUSAF as your faction in the lobby parameters you would no longer have vanilla equipment but exclusively that of the mod. So make sure you load RHS in the launcher and select it right before starting the session.
Fritz 21 jul om 0:28 
none of the RHS gear shows up in the arsenal?
Suska 14 jul om 14:19 
YOU TOO MAN ;)
BM  [auteur] 14 jul om 13:21 
I would like to take this opportunity to thank everyone for the nearly 8000 subs. You keep rewarding us with likes, adding Proelium to your favorites and adding it to collections, thank you very much - have a great summer!
BM  [auteur] 14 jul om 12:56 
Hi Suska, we are glad you like it.