RimWorld
47 평점
Gun Research Overhaul
2
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2
   
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Mod, 1.4, 1.5
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1.430 MB
2023년 12월 31일 오전 3시 29분
2024년 4월 11일 오후 11시 14분
변경 사항 5개 ( 보기 )

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Gun Research Overhaul

설명
UPDATED FOR 1.5, STOP ASKING! (i checked that it works but if any guns r not in the right place make an issue on github)

do u play with 100+ guns in ur game and hate how 4 researches unlock all of those guns?
no? why r u still here? go away bozo
yes? then this mod is for u!

this mod breaks down industrial gun research into more nodes (in its own tab), making progression feel more rewarding and sensible.
certain techs will only show if relevant mods are loaded (advanced gun furniture and Caseless)

Patched mods;
-CE
-CE submods
-CE Guns but its mostly aks but it adds the guns (my mod)
-hk armory
-czarsenal
-Power Creep Armory
-Harkons stuff
-Miko's armory - special caliber
-task force 141
-banilla expanded stuff (if i missed any u can make an issue on github. dont leave a steam comment)
-Gtek arsenal (ce version only)
-Rimmunation 2 - weapons

guns galore is being patched by its dev

u can request mods to be patched, issues fixed, and make suggestions on github. if u ask for stuff in steam comments i will laugh at u

if ur patching a mod (yours or someone elses) and u need to be added to the mayrequire for Advanced Gun Furniture, or caseless, make an issue on my github.

Github [github.com]
giv me money [ko-fi.com]
epic thumbnail by Keshash from ce cord
댓글 25
ThatCoolSnek  [작성자] 2024년 7월 4일 오전 11시 43분 
update coming soon tm. gonna make gunpowder need for vanilla if u got vwe and for ce i will set cost of the vwe gunpowder to like 1 point and have it require the ce gunpowder (removing it entirely hurts compatibility) and also supoort for auggies black powder yippeeee
ThatCoolSnek  [작성자] 2024년 5월 1일 오후 11시 59분 
i straight up dont remember. ill fix this mod up once ce goes 1.5.
-=GoW=-Dennis 2024년 5월 1일 오후 4시 10분 
Does this merge the multiple gunpowder researches one gets when having Vanilla Weapons Expanded and Combat Extended?
liamse 2024년 4월 29일 오전 9시 50분 
Really like the mod but I do have a suggestion:
Could you make a patch where the technology "Gunpowder" needs to be researched first if Vanilla Weapons Expanded is installed?

It's always been such a huge annoyance of mine that VWE lets you ignore the musket & flintlock and start making pistols and rifles.
ThatCoolSnek  [작성자] 2024년 4월 11일 오후 2시 32분 
ill get to it soon
ZG15 2024년 4월 11일 오후 2시 06분 
1.5?
JSJosh 2024년 4월 8일 오후 10시 26분 
With only Vanilla Expanded mods as weapon mods, this mod causes most recipes to simply not show up in the machining table. Despite having the technologies needed for pump shotguns, lever actions, etc. All that shows up in terms of weapons in the table were, alongside prosthetics and shells and belts, were a musket, flintlock, and heavy revolver. Once i uninstalled this mod (which did surprisingly work and not break anything) the recipes showed up immediately.
Richard Mc Nutbuster 2024년 3월 10일 오후 12시 16분 
any update on guns galore progress? if you know of any anyway
Richard Mc Nutbuster 2024년 1월 17일 오전 12시 13분 
ahhh
ThatCoolSnek  [작성자] 2024년 1월 16일 오후 3시 24분 
ce submods. guns, armory, attachtments