Rivals of Aether

Rivals of Aether

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Tarot
   
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File Size
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Updated
1.155 MB
30 Dec, 2023 @ 4:24pm
5 Feb @ 5:27pm
7 Change Notes ( view )

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Tarot

Description
Jacket update has released!



Backstory
Tarot’s father, a well educated engineer was arrested and kidnapped by the fire kingdom, claiming that he used stolen fire-harnessing techniques. Upon her return to their home deep in the forestTarot learned of what had happened and ventured after Forsburn, the commander responsible for her fathers incarceration. She knew that she may have to fight for her fathers freedom, but the Tarots would aid her when needed. They were tools made for Tarot by her parents to harness all the wonders of Aether, and Tarot desperately hoped they could help bring justice to her father, or better yet, help her fight for it. Tarot now ventures across the land in search of the band currently holding her father, willing to fight anyone to bring justice for her people, for her family.


Move Descriptions:
Fold (Uspecial):
Tarot’s recovery, she uses her boots to first move upward away from where she is facing, then pushing up forward.

Shuffle the hand (Dspecial):
Doing down special will “shuffle the hand”, changing Tarot’s neutral and side special depending on which card is now displayed above her HUD. Certain other moves will also be given stat changes, allowing for her move set to be switched to better suit the situation.

Fire card:
Nspecial: Tarot fires a quick projectile that will burn opponents.

Fspecial: Tarot rushes forward, damaging enemies in her path, doing massive damage and applying burn at the end.

Water card:
Nspecial: Tarot fires a slow moving projectile that has high knock-back.

Fspecial: Tarot rushes forward, knocking back enemies in her path, doing massive knock-back at the end.

Air/Earth card:
Nspecial: Tarot fires a projectile that floats in the air and will temporarily freeze any opponent who touches it.

Fspecial: Tarot strikes the area in front of her, burying any opponents caught in the move. Arial opponents aren’t even safe, being buried if the move hits them into the ground.

Update version 1.7
Special moves:
All projectiles, hitbox size increased, Fire time decreased
water and fire projectile lifetime increased
Recovery angle changed to be more vertical, hitbox lifetime increased, hitboxes send down now
Fspecial effect corrected, now consumes, damage switched around to accommodate, different hitbox groups
Nspecial_w projectile changed, now bounces along the ground
Dspecial sfx changed
Fspecial sfx changed

Strong attacks:
Down strong knockback increased from 6 to 8, hitbox extended outwards by 7
Forward strong Knockback increased from 6 to 9, width increased by 4

Ariels:
Bair lifetime decreased by 7 frames, sour spot added
Fair hitbox edited, time decreased, sour spot added, damage reduced
Minor changes to airdodge sprite
Dair hitbox increased

Normals:
Ftilt hitbox extended, damage reduced to 6
Dtilt hitbox extended
Utilt hitbox increased, damage reduced to 6

Menu changes:
Changed Icon image
Updated results image
Updated character select image
Added colors (Genesis and Wren)
Alt color menu improved
Added Intro
Special taunt for genesis alt
Alternate color effect applied to sky during spawn animation for genesis alt

Bug fixes:
Ustrong actually hits Coldwin now
Ftilt infinite fixed by adding sour spot
Fixed volume on select and win noises


Credits:
All art and code done by Nyaaaaahhh


This is my first modded character, and I decided to have fun with it, so don't expect anything too advanced.
4 Comments
Nyaaaaahhhh  [author] 23 Jan @ 1:25pm 
Real
crismrhach 23 Jan @ 4:19am 
needs more time in the oven.
Nyaaaaahhhh  [author] 9 Jan @ 5:05pm 
Thanks!
hyuponia 31 Dec, 2023 @ 1:06pm 
good luck with the development!!