RimWorld

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Anti-Blight and Firefoam Dispensers
   
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
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Updated
1.341 MB
28 Dec, 2023 @ 2:55pm
13 Apr @ 6:19am
2 Change Notes ( view )

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Anti-Blight and Firefoam Dispensers

Description
Reloadable, reusable anti-blight and firefoam dispensers.
* And a chemical IED trap.


Each dispenser can be fueled with up to 5 canisters.

- The anti-blight dispenser requires Drug Production and Smithing research.
- The firefoam dispenser requires Firefoam and Smithing research.

A single canister will be discharged, detecting blight, fire, or a manual trigger.

When a dispenser takes damage, it will explode with all its fuel and be destroyed.

- Anti-blight canisters can be made in the DrugLab with Herbal Medicine and Neutroamine.
- Firefoam canisters can be made in an Electric or Fueled Smithy with Steel and Silver.

* Chemical IED trap can be built with 2 anti-blight canisters. It requires IED research.

* The effects of the anti-blight fume on plants and pawns can be modified in the settings.


Old mod (Blight Popper) was inspired from firefoam poppers. When i started playing again, i thought it might be good if the blight poppers don't get destroyed. I modded for it, then i decided to do it for the firefoam poppers also.
More info might be found on the old mod's page.

Do not use with the old (Blight Popper) mod. Other than that, it should be compatible with everything.

I made a quick check for all the functions, and it seems to be working as intended. But still, keep a backup just in case. And tell me how it goes.

My other mods:
Short Circuit Blues
Spike Trap Blues


3 Comments
blues  [author] 13 Apr @ 6:22am 
updated for 1.5.
blues  [author] 9 Mar @ 1:23pm 
@Dr Jimothy, Enjoy:)
Dr Jimothy 2 Jan @ 11:10am 
You're so real for this.