Total War: WARHAMMER III

Total War: WARHAMMER III

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Bretonnian Knights on Foot
   
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Tags: mod
File Size
Posted
Updated
5.041 MB
28 Dec, 2023 @ 5:00am
10 Jul @ 5:50am
11 Change Notes ( view )

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Bretonnian Knights on Foot

Description
Foot Knight Units:

• Knights of the Realm on Foot: Tier 3 Sword Infantry, recruited from Tier 4 Barracks. Equivalent to Kislev Tzar Guard.

• Knights of the Realm on Foot (Great Weapons): Tier 3 Greatsword Infantry, recruited from Tier 4 Barracks. Equivalent to Kislev Tzar Guard (Great Weapons).

• Grail Champions: Tier 4 Sword Infantry, recruited from Tier 5 Worship. Grail Guardians on foot, similar to Warriors of Chaos Aspiring Champions. Unit Attributes: Strider, Causes Fear, and Icon of Devotion. Unit capped at 1 / Tier 5 Worship building.

Vanilla Unit Re-spec:

• Foot Squires (Blessed Arrows): Tier 2 Hybrid Bow & Sword Infantry, recruited from Tier 3 Barracks. Superior to Peasant Bowmen, with descent melee stats and Magic Armour Piercing missiles. Unit Attributes: Vanguard, Woodsman, and Stalk.

Vanilla Unit Tweaks:

• Spear/Men-at-Arms – Recruitment: Unavailable (Garrison Units)
• Spear/Men-at-Arms (Shields/Polearm) – Recruitment: Tier 1/2 Barracks
• Grail Reliquae – Shield: None -> Wood 35%
• Foot Squires – Recruitment: Unavailable (Garrison Unit)

Garrison Tweaks:

• Foot Squires (Blessed Arrows) replace Peasant Bowmen at higher tiers.
• Foot Squires replace Knights Errant.
• Knights of the Realm on Foot replace Knights of the Realm.


Mods By Me:

• Bretonnian Lore of Light
https://steamproxy.net/sharedfiles/filedetails/?id=3124600117

18 Comments
WizardOwl  [author] 10 Jul @ 3:43pm 
@Rincewind322 There's no visual or stat change, the armour type is actually linked to audio. I switched it to match the Pilgrims carrying the Reliquae, but I keep forgetting to take it out since it's not a meaningful change. Will do that for the next update.

Glad you like the Squires! Good to know the Lady's still answering prayers ;)
Rincewind322 10 Jul @ 1:36pm 
Love the mod, small question; do the changes to Battle Pilgrim armor have in game effects or do you mean you reskinned them with more chainmaill? I only wonder bc I didn't know if 'armor type' was a different stat than just 'armor'
PS foot squires with blessed arrows are the AP ranged unit Ive been praying to the lady for
WizardOwl  [author] 16 Jan @ 11:02am 
@Pokel Updated now. Glad you enjoy it! ;)
Pökel 16 Jan @ 3:32am 
Sounds awesome thank you ! I love your mod
WizardOwl  [author] 16 Jan @ 2:25am 
@Pokel I've been thinking about it... As they've made it their duty to fight on foot with the peasants, I'll add them to the Peasant Duty skill so they're not left out. Thanks for asking the question 👍🏼
Pökel 16 Jan @ 2:00am 
Alright i see i was confused because you added the other units but not foot knights ^^
WizardOwl  [author] 15 Jan @ 4:27pm 
@Pokel I understand now, the Lord's red line skills. I didn't add them to Protectors of the Realm because they're not mounted, the +12 charge bonus seems excessive
Pökel 15 Jan @ 9:43am 
I mean from the perks for units who reach rank 7
WizardOwl  [author] 15 Jan @ 9:20am 
@Pokel Sorry, I'm not sure what you mean by veteran skills? They do increase in experience rank and get bonuses to leadership, melee attack, and melee defence. I've uploaded a screenshot for reference
Pökel 14 Jan @ 4:13pm 
Hey, is it intended that the foot knights don't get veteran skills?