RimWorld

RimWorld

276 ratings
Atar Xenotype
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Mod, 1.4, 1.5
File Size
Posted
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29.656 MB
27 Dec, 2023 @ 6:16pm
30 Aug @ 4:08am
53 Change Notes ( view )
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Atar Xenotype

Description
Atar Xenotype?
Atar is a race that developed long ago in a borderland made up of volcanic regions, and is a race that worships a monster called Balrog, who lived in the area where they first settled, as their guardian deity.

They are a race with devil-like horns and a three-pronged tail. Perhaps due to living in a volcanic area, they have resistance to fire, a hard body, and a rare but hereditary gene called Helios. They burn unnecessary cells and regenerate them into ashes. It has the ability to shape and form, and as soon as you turn 25, it becomes fully activated and aging stops.

However, since it has a rejection reaction to the vampire's genes and destroys the blood essence, the compatibility with the living ophage may be the worst.

However, they also have no resistance to cold places, are mentally insensitive, and have slower movement speeds than other races.

Atar

Atar are a race nicknamed the Volcanic Dwarves. They specialize in mining and crafting, but don't really like gardening or art.

hephaestus

Hephaestus is a subspecies of Athar. Although they look similar, they are strong in close combat, have cool-headed genes, and are very interested in crafting and art, so they often pursue careers as blacksmiths and artists.

Among their genes, they have a transcendental gene called Hephaestus' Hammer that increases metabolic efficiency and is specialized in production.

New metals and items

Atar has been creating new metals by melting and smelting remnants of fire, steel, and plastil. The majority of metals have either high or high flame resistance.

metal smelting method


Flame Weapon and Volcano Weapon

It is a fire-type weapon created when Attar settled in the volcanic region and entered the industrial age.

-Flame weapon
Flame weapons are flame weapons. These weapons are made up of bullets or arrows that burn the bodies of enemies, and are effective except for enemies with high resistance to fire, such as mechanoids.

-Volcano weapon
The Volcano weapon is a type of support attack weapon that melts the enemy's armor. Fires hot energy like lava, creating a corrosive effect that reduces the resistance to fire of enemies hit.

Mechanator Equipment

Atar's Mechanators are beings who function like priests. Perhaps because of that, Mechanator technology has been developed, and it has body engineering that links Mechanator equipment to the body.

However, to obtain this Mechanator equipment and bionics, you will need items called data implants, which can be extracted by inserting a settler or person into a device called a data implant extractor.

Volcanoid

These are unknown mechanoid-type weapons made of fire and steel. This is a technology that only Attar had, but is now used everywhere. However, because they are located in unknown areas and use exclusive metals, they are difficult to make, so they are not easy to see.

magma creature

These are magma creatures that live in volcanic areas and high-temperature areas. They are creatures with a body as hot as fire and a hard shell. When hypothermia sets in, they enter a state of hibernation, and when tamed, they spit out special resources.

person who helped

Thumbnail -Tiger Cave-

Resurrsectionem - Priest texture

CE?
no
104 Comments
JeanySushiBox 4 Oct @ 12:41pm 
is there a rewazon why my creatures appear wihtouht texture from atar?
Hayden the first watcher 27 Sep @ 2:02am 
Any plans for an expansion?
Doom 8 Sep @ 8:16pm 
I second this, great mod but they look a bit too anime-y.
Captain History 2 Sep @ 8:04pm 
Hi, got a question(s) regarding the mod:

Is it possible to have this Xenotype look the same as base pawns in the same way Alpha Genes/Mammalia/Vanilla Expanded do? If not, is there another mod that brings the other pawns to look the same?

The look by itself is fine and I am curious on seeing how this mod shakes things up. But it feels a bit odd to see two very different art styles between say a vanilla Hussar and an Atar.

Regardless, thanks for posting this interesting Xenotype mod on the workshop.
gamasa 1 Sep @ 6:56am 
Very cool mod.. maybe some extra english translations, but overall a very cool mod
셉텐트리온  [author] 17 Aug @ 6:15pm 
@Wunduniik lol thank you
Wunduniik 17 Aug @ 7:19am 
Hi, I have a suggestion.
Since this mod require Biotech DLC, would you like to add following line into About·xml?
<loadAfter>
   <li>Ludeon.RimWorld.Biotech</li>
</loadAfter>
This will help when someone is using auto sorting system for mods.
MANG 16 Aug @ 5:56am 
감사합니다 센세..ㅠㅠ
셉텐트리온  [author] 15 Aug @ 6:29pm 
@MANG 완료
demon dogeris 13 Aug @ 8:28am 
Could you make it CE compatible please?