Stellaris

Stellaris

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Fewer Habitable Planets: 10%
   
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1.401 MB
27 Dec, 2023 @ 1:54pm
9 May @ 8:08pm
7 Change Notes ( view )

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Fewer Habitable Planets: 10%

In 1 collection by MichaelMakesGames
Michael Makes Mods
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Description
Fewer Habitable Planets: 10%

This is a 10% version of Fewer Habitable Planets: 25%. Do NOT use both versions; only load one. See the 25% mod page for more details.

Real Space Patch

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Feel free to update, pack, patch, translate, fork, or incorporate this mod, no prior permission required. Credit, linking to the original mod, and letting me know is appreciated!

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22 Comments
MichaelMakesGames  [author] 24 Jun @ 2:41pm 
Yeah, the entire system has 90% chance of being removed. Otherwise event chains could break
But what about digs? Is they also gone if relic isnt spawn?
MichaelMakesGames  [author] 24 Jun @ 8:22am 
It reduces the spawn chance of special/unique systems that contain guaranteed habitables (such as the 2 you mentioned) by 90%
How this affect system with dig-site's or relics, like cleptomanic rats or with omnicodex?
MichaelMakesGames  [author] 9 Jun @ 12:19pm 
@Mala it usually won't matter, but earlier is a bit safer for this mod
WARDEN BDSM DUNGEON 9 Jun @ 9:12am 
Where in the mod order should this mod be placed?
WARDEN BDSM DUNGEON 3 Jun @ 6:15pm 
Hilarious "luck" on my end to get a planet with 0% hab RIGHT next to my capital.
WARDEN BDSM DUNGEON 3 Jun @ 3:15pm 
A literal Godsend
Gorkfang 10 May @ 1:55am 
You the man!
MichaelMakesGames  [author] 9 May @ 8:10pm 
@Gorkfang Thanks for the report; this is now fixed.
There was an issue I fixed in the 25% version a few weeks ago, but I only partially copied the fix here.

Number of unowned habitbles at game start in a 1000 star galaxy with guaranteed habitables off:
Vanilla: ~190 planets
This mod now: ~15 planets
This mod before the fix: ~55 planets