Stormworks: Build and Rescue

Stormworks: Build and Rescue

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JM "Cormorant"-Class Fast Attack Craft
   
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3.750 MB
21 Dec, 2023 @ 8:29pm
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JM "Cormorant"-Class Fast Attack Craft

In 2 collections by Jarr(cito)
Jarrmarine Shipbuilding & Naval Equipment
19 items
[AFCS Block II] Certified Creations
26 items
Description
Jarrmarine Presents...



JM Cormorant-Class Fast Attack Craft
P40 Series


A replacement for the aging MFC8100, this class of Fast Attack Craft is a simple design, more suited to mass production and the less than ideal conditions of the Jarrrepublic Navy ports in the colonies overseas.
The armament of this ship represents a total improvement in firepower for all kinds of warfare, specially in the ASuW role where it excels due to the addition of the brand new, Gabriel Anti-Ship Missile.

6 ships were commisioned:
-JRN Cormorant (P-40)
-JRN Shearwater (P-41)
-JRN Gull (P-42)
-JRN Frigatebird (P-43)
-JRN Scissorbill (P-44)
-JRN Jaeger (P-45)

START PROCEDURE.
-Set your desired engine(s) throttle and turn on the toggle switch.
-Enable the Engine drive clutch.
-For power generation you can use the Generator Clutch arrow buttons.
-Drive the ship from the helm at the bridge, use W/S to direct power to the driveshaft
TIPS & TRICKS
-There are welding tools on the passenger room behind the bridge.
-There are winches on the stern and the bow, you can use them for towing.
-You will find countless fire extinguishers and medkits scattered across the ship.
-On the rear of the superstructure you will find fuel and electric connections.
-You can leave engine(s) on with full generator clutch to generate power without moving.

    Stats
  • Max Speed: 25-35 knots
  • Price: 241,000 (Approx, including ammo & ordnance)
  • Crew: 1 to 4
    Armament
  • 1x JM AG240 Heavy Autocannon
  • 1x JM Mk23
  • 1x JM Mk0 Block III Anti-Ship Missile Launcher w/ Unreleased Gabriel Anti-Ship Missiles¹
    (MINIMUM RANGE = ~3k meters
    Find the armament here!
    Features
  • AFCS Block II
  • JDSE W/S1 Countermeasure dispenser²
  • Map & Waypoint Autopilot
  • Realistic Navigation Lights
  • 2x Jarrmarine NE2100 Engines
  • Living quarters for a crew of 4
  • Spare room with seating for 8
  • Spare room with Medical Bed
  • Heaters for arctic missions
  • Emergency Beacon locator
Credits
¹. Made by Mallamar
². Powered by this auto-chaff system
³. Powered by this Radio system
⁴. Using this microcontroller

Want more?
[AFCS Block II] Certified Creations
Jarrmarine Collection
Jarrmarine Weapon Systems

[Jarr Marine]
[Do not copy or publish without permission]
13 Comments
xXMcCreeperXx64 22 Mar @ 12:57pm 
would be nice if u put a video doing the start up process. still cant figure out how to get it to get into gear
RowPup 29 Jan @ 4:16pm 
i did blow up a convoy with 3 shots
Jarr(cito)  [author] 29 Jan @ 4:03pm 
...but it definitely can attack!
RowPup 29 Jan @ 4:01pm 
this is far from fast
AlliedBroom9081 8 Jan @ 9:41am 
i have an issue where the engines after a certain point just shut down and wont start back up again, is this normal and what do i do to fix it?
Jarr(cito)  [author] 7 Jan @ 1:54pm 
Yes it does
Danger Close Dan 6 Jan @ 5:08pm 
Does this work with the compressed gas update?
Jarr(cito)  [author] 2 Jan @ 6:42am 
Probably not
josephagobert 2 Jan @ 6:19am 
can it run on a hp pc 64 bit and 4GB PC
Foxy_Day 29 Dec, 2023 @ 9:30am 
interesting