Stationeers

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Deep Mine Mod [StationeersMods]
   
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2.934 MB
21 dec, 2023 @ 16:26
24 sep @ 20:25
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Deep Mine Mod [StationeersMods]

Beskrivning
WARNING: This is a StationeersMods Plugin Mod. It requires Bepinex to be installed with the StationeersMods plugin.
See: https://github.com/jixxed/StationeersMods

Description:
Experience a revamped underground adventure with this mod, designed to make your deep mining trips in the game more rewarding.
This port of the DeepMineMod, created by daniellovell, to StationeersMods also changes some other values to improve on the mod. It also adds more options.

After version 0.5.0 of Deep Mine Mod, custom worlds and starting conditions are no longer included! If you need to load an older world save please subscribe to the legacy plugin here

Usage:
Place this mod ABOVE Core then restart the game
Check the configs folder if you would like to change any values

What does it do?
  • The mod divides the depth of the bedrock by 4, creating 4 layers to spread the ores in different ammounts
  • The deeper you mine the harder the rock it gets balancing the rich amounts of ore with a little more labour intensive mining
  • Depending on the drill you use you get different results like more speed mining or more ores per cluster
  • All minables have a minimum vein size of 2x and a maximum vein size of 4x
  • Ore stack amount is increased accordingly to make sure you can carry those ores back to base
  • The MiningYield setting is used as a multiplier making it compatible with other difficulty settings mods
  • Adds Intermediate difficulty setting

Intermediate difficulty (compared to normal):
  • HungerRate 100%
  • HydrationRate 100%
  • BreathingRate 75%
  • LungDamageRate 60%
  • FoodDecayRate 70%
  • MiningYield Value 100%
  • OfflineMetabolism 70%
  • EatWhileHelmetClosed No
  • DrinkWhileHelmetClosed No
  • WeatherLanderDamageRate 100%
  • RespawnCondition Normal

Config file:
  • Change Bedrock depth
  • Minimum drop quantity for the first layer (the first layer is the top most layer of the terrain)
  • Maximum drop quantity for the first layer (the first layer is the top most layer of the terrain)
  • How much of the voxel to mine at a time



Original mod by Daniellovell
Source code here: github link[github.com]

You can find this version of the mod on github, link bellow.
For Issues please report on github: github link[github.com]
78 kommentarer
Serialtasted  [skapare] 18 okt @ 4:10 
Please read the descriptions I took time to write them
Also just don't use the legacy if you're creating a new world. Legacy is only for older saves on old versions.
nene 18 okt @ 4:07 
I get an error when I use the legacy plugin
Serialtasted  [skapare] 18 okt @ 3:59 
After version 0.5.0 of Deep Mine Mod, custom worlds and starting conditions are no longer included! If you need to load an older world save please subscribe to the legacy plugin here
nene 17 okt @ 22:09 
I don't get the error anymore. but I don't see Deep Mine world in select world for any of the planets
Serialtasted  [skapare] 16 okt @ 12:10 
I'm sorry but everything is working on my end. No errors
Try to unsubscribe the mod and subscribe again
nene 16 okt @ 11:42 
Error Loading World Data MarsDeepMineMod in C:\Program Files (x86)\Steam\steamapps\workshop\content\544550\3263275638/GameData wordsettings
Serialtasted  [skapare] 16 okt @ 11:02 
I don't have much time to investigate, can you please explain what the not working means?
Is there any log or error showing?
nene 16 okt @ 8:59 
after the latest update the mod doesn't work anymore
Serialtasted  [skapare] 24 sep @ 20:30 
@crawford Issue has been fixed
crawford 24 sep @ 11:02 
With the latest update getting "Field not found: single.WorldManager.LavalLevel Due to: Could not find field in class."

I do see ore generated, but haven't tested the yield to see if the mod is changing anything because that message is constantly spammed.