Space Engineers

Space Engineers

67 ratings
IMR MB-01 Mobile Base
   
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Type: Blueprint
File Size
Posted
Updated
4.458 MB
18 Dec, 2023 @ 2:06pm
26 Dec, 2023 @ 2:31am
3 Change Notes ( view )
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IMR MB-01 Mobile Base

In 1 collection by Luvstruckmango
Industrial Minerals & Resources
41 items
Description
Thank you everyone for the front page opportunity and the rating on this build! I appreciate it!

The IMR MB 01 Mobile Base is the pinnacle of mobile base/factories. Built with the most advanced suspension system, the MB-01 is able to travel safely at 180 km/h with safe driving practices. The Mobile Base supports a full suite of base necessities, including automated salvage pit, refinery systems, O2 generation/storage, assembly systems, dedicated parking spaces for up to 4 IMR vehicles and other systems. The Mobile Base is also equipped with a grinder crane attached to rails, allowing for effective grinding down of salvage from bases and crashed vehicles.

Basic Info:
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PCU: 35813

Hydrogen/Battery Powered
Empty Weight: 3.05 kt
Max Tested Weight: 10.34 kt

Included systems:

Assembly system
Refinery system
Salvage system
Salvage Elevator system
Salvage crane system
Vehicle access ramp system

To switch the driver seat: unchecked the "main cockpit" option at the main helm. Select "main cockpit" on the cockpit/seat you want to make the driver seat.

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Notes for driving: Although this vehicle is capable of travel at seeds greater than 180 km/h and has been tested thoroughly it can not stop on a dime. Greater care should be taken when traveling at higher speeds to allow for more reaction time for stopping, changing direction, and smoother path selection. Unsafe driving practices may result in undesired results, such as loosing suspension, damaging hull, and other damage. The vehicle will go most places when using safe driving practices, including reducing speed when approaching dips and gullies in the planet surface. This vehicle has been tested to 10.34 kt (kilo ton) test weight. All normal conveyor connectable cargo minus the collectors were filled with ore. At this weight, the suspension still works with adjustments to accommodate for weight, such as increasing suspension spring strength, and increasing torque for torsion spring settings on the suspension rotors found in the custom information of the suspension rotors as needed.

Warning
=================================================
Apparently, there may be a bug with the game engine where if you're operating the crane while using the custom turret controller and then lock the connectors you may create a bug where you get stuck in the cockpit of the crane. Do not lock the connectors while using the custom turret controller for the crane. A safety system has been built into the crane so you can't lock the connectors together while the crane controller block is on to help prevent this bug. But it is a game engine bug, not a build bug.
64 Comments
Luvstruckmango  [author] 14 Jul @ 10:29am 
The magnetic scrap lift is supposed to be automatic. You maneuver scrap close to where the lift lowers to, push the scrap against the magnetic plates so they grab onto it and then it will automatically lift and dump the salvage into the grinding pit. Both magnetic plates have to have salvage attached to them before it will auto lift for you.
A Very Cute Snek 14 Jul @ 4:54am 
How does the magnetic scrap lift work? I can get it to lower and raise, but it stops once its up
Random 19 Jun @ 4:33pm 
thank you :D you are amazing
Luvstruckmango  [author] 19 Jun @ 4:03pm 
And the crane for the HB-03
Luvstruckmango  [author] 19 Jun @ 4:03pm 
Good to know. I'll work on the blueprints for the crane.
Random 19 Jun @ 3:24pm 
the one that's attached via connector
Random 19 Jun @ 3:21pm 
ohh btw could i get a blueprint of the crane?
for this and the HB-03?
Random 18 Jun @ 8:33pm 
i had to use build info's "/bi cn" command to find it it is a bit buried.:steamthumbsup:
Luvstruckmango  [author] 18 Jun @ 8:12pm 
I'll look into that one. Thank you for confirming what Katzenheld was saying. And thanks for the compliment.
Random 18 Jun @ 8:05pm 
ohh also Katzenheld is correct about the conveyor break near the landing pad / beds area.
i just changed the industrial cargo to a normal one and there are script updates.
not sure if it matters but i still love this thing its amazing.