Garry's Mod
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The Total Replacer. Replace all what you want
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay, Realism
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221.517 KB
2023年12月5日 11時15分
2024年2月19日 3時01分
18 項目の変更履歴 ( 表示 )

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The Total Replacer. Replace all what you want

解説
Tired of the standard NPCs? Or maybe even Entities? I've created and released my own addon for a total replacement for NPCs, Entites, SWEPs and even Transports!

What the hell is that?
The Total Replacer (or just TR) replaces standard in-game stuff with whatever you want. Thanks to my creations, you can replace with your chosen Entities right in the game without restarting the map. Among other addons to replace anything I could not find a good option, so I created this miracle. Although, the first replacement addon was TWR (Total Weapon Replacer) , which replaced the standard weapons with what you choose. But the new TR addon can now replace more than just weapons. And there are additional replacement options, I'll write about them.

Features of this addon
  • Replace most standard entities.
  • Additional parameters for replacing (The rarity or chance of replacement, as well as the specific weapon for NPCs when replaced.). Just right-click on choosed icon and configure what you want.
  • Replacing Entities with other types of items.
  • Presets for saving and fast loading (Really handy ♥♥♥♥).
  • Randomization and the ability to turn it off In utilities.
  • Select and disable substitutions for the items you need.
  • Pretty good optimization (just don't heaven forbid you look into my code)

Console Commands:
- tr_menu - Opens a menu with the choice of replacing something.
- tr_enable 1/0 - Enable or disable Total Replacer completely.
- tr_weapon_enable 1/0; tr_entity_enable 1/0; tr_npc_enable 1/0; tr_vehicle_enable 1/0 - Enable or disable substitution for SWEPs, Entities, NPCs, and Vehicles, respectively.
- tr_enable_randomize_entities 1/0 and tr_enable_randomize_weapons 1/0 - Randomizer for empty weapons or entities.
- tr_|name_of_entities| 1/0 - Includes replacements for certain in-game items (First Aid kits, combines, and a pistol, for example.) Name format as SWEPs and Entities - weapon_pistol - item_heathkit; NPCs and Vehicles - CombineElite or npc_combine_s, Airboat or as it is npc_combine_s.
- NEW!! - tr_npc_weapons_enable 1/0 - It is now possible to replace weapons from NPCs in general. If a harvester has, for example, an AR2, it will be replaced with a customized AR2 replacement.

FAQ:
Q:I'm not getting weapons, entities, transportation, and weapons replaced in NPCs. The console reports errors, and at the top of the errors - Attempted to create unknown entity type 'entity name'!
A: Reconfigure your NPC replacements, weapons, etc. Most likely you have set to replace entities that you have disabled in the game menu.
Q: I don't want to write in the console, I want a menu with settings, where is it located?
A: The menu is in Utilities and it is called Total Replacer.
I will be updating the FAQ in the future.

At the end...
If you find bugs or flaws, report them in the discussion, or better yet, on Github. I will try to fix issues quickly, especially in the first weeks of the addon's availability. In the comments do not clog with questions, say, I have a bug, here's one, help. In that case, I just delete the hell of such comments.
Suggestions in comments are also covered. Write in suggestions.
Stop ♥♥♥♥♥♥♥♥ in the comments. Don't write nonsense.
人気スレッド 全て表示 (4)
102
21 時間前
ピン留め: Suggestions
☣Îđêằĺĺ☣
85
2024年11月10日 8時40分
ピン留め: Report Bugs.
☣Îđêằĺĺ☣
9
2023年12月29日 1時23分
Mods that go well with this.
Vidgamenut
242 件のコメント
MetalMachineMike 2024年12月24日 12時09分 
i'm having some compatibility issues w/ the background npcs mod, anyone else w/ this problem?
loldans25_2 2024年12月10日 9時52分 
MMMMMMMMMMMMMMMM YES GOOOOD MOD I REALLLLLLYY NOOW NAWWW
ShephardsLaw 2024年12月9日 19時13分 
This seems like an easy menu to use, but I'm not sure how the Total Replacer replaces Half-Life 2 story models. Like when I tried to replace Metrocops with a different model, they kinda break. Is there any tutorial you could give?
keyboarduio 2024年12月6日 12時23分 
nevermind
keyboarduio 2024年12月6日 12時15分 
how the hell do i use this
Winn 2024年12月1日 10時22分 
Killing an Antlion Worker with entity replacement causes this error:

[The Total Replacer. Replace all what you want] lua/autorun/total_replacer.lua:481: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. hookfunc - lua/autorun/total_replacer.lua:481
3. func - lua/perfopus/sh_time_hook.lua:36
4. internal_call - lua/includes/modules/hook.lua:409
5. unknown - lua/includes/modules/hook.lua:428
6. TakeDamageInfo - [C]:-1
7. MFHit - lua/autorun/sh_mightyfootengaged.lua:794
8. unknown - lua/autorun/sh_mightyfootengaged.lua:1089
BronyFan/HelluvaFan 2024年11月24日 7時54分 
How do you replace the models?
negreaflorin687 2024年11月11日 8時21分 
i hope in the future that the model replacer will be made usable, good luck!
negreaflorin687 2024年11月11日 8時10分 
only problem is for some reason the models are raised up above the floor a bit
negreaflorin687 2024年11月11日 8時09分 
oh my i finally found out how it works