Total War: WARHAMMER III

Total War: WARHAMMER III

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Flee and Finish
   
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battle
Tags: mod
File Size
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618.083 KB
4 Dec, 2023 @ 5:51pm
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Flee and Finish

Description
Another simple variable edit mod, though this one makes quite a difference to how battles play out.

Firstly; friendly and enemy units are now much easier to shatter (meaning the flee state where they will not return). No longer will units with 3 models and a combined 100 health return to the fight (and be extremely annoying). The threshold for breaking a unit completely has been reduced significantly.

Secondly; The threshold for a battle to end has been increased, meaning you now need to kill a lot more of your opponent's total army before the battle will automatically end. It is however still possible to end a battle by making all of your opponent's units flee at the same time.



This will make undead type armies quite a bit tougher, but personally I see this as a good thing though, your feelings may vary on that.

The rates to make a unit flee in the first place have not been changed, so breaking units with very high leadership will still be difficult. Similar effects, such as Kislev's morale burst before they flee, remain unchanged.