RimWorld
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Carnarodian, the two Mustelids Xenotypes and Factions
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Mod, 1.4, 1.5
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9.755 MB
3 Δεκ 2023, 6:00
16 Ιουλ, 17:54
21 σημειώσεις αλλαγών ( προβολή )
Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

Συνδρομή για λήψη
Carnarodian, the two Mustelids Xenotypes and Factions

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Resurrectionem
Resurrectionem's Xenotype Mods - The Great New Era
4 αντικείμενα
ΠΕΡΙΓΡΑΦΗ
Full-translated in English

I change all mod file's texts to English. Enjoy.


Of course, Russian translate is available. Thank you so much, FarTresh!!!

https://steamproxy.net/sharedfiles/filedetails/?id=3105135554

Japanese Translate also available. Thank you so much, Lucifel!!!

https://steamproxy.net/sharedfiles/filedetails/?id=3105936784

Chinese Translate also available. Thank you so much, Samhai!!!

https://steamproxy.net/sharedfiles/filedetails/?id=3116141516


!!!Disclaimer!!!

This mod was made because I suddenly tempted, not to show loyalty to any "specific countries".
Please don't try to reconcile this mod with the real world.
If you really love 'specific countries', sell your computer or console now, donate the money to UNICEF, and then go find your nearest induction center.


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"Слава — вперёдсмотрящему!
Слава — вперёдидущему!
Путь наш — из настоящего
К звёздному грядущему! "


After landing on Berne, the Carnerodians created new genes to adapt to the hostile and cold environment. Look genes developed by the Federal Office of Genetic Engineering and several genetic research companies.





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"Тёмная ночь, только пули свистят по степи,
Только ветер гудит в проводах, тускло звёзды мерцают...."


Those who have left Berne for new worlds have established governments to represent and protect them on the lower planets, just as their ancestors did.

A moderate government is one that does not have much friction with the planet's indigenous forces. They will, of course, fight forces that are hostile to them, and if you wish to join them, they will gladly accept you into their ranks.

Aggressive governments are those that are willing to risk conflict with other factions to achieve their goals. If they lack resources, they will attack nearby settlements, but if you give them enough of what they want, they will join your faction.

Extreme governments are... Whatever their ideas or goals, you can be sure that one of the things they want is your death.

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Калинка, калинка, калинка моя,
В саду ягода-малинка, малинка моя!


When our ancestors left the ancient Earth, they didn't forget their heritage, and you can use some of it in your settlement.

Gather berries and fruits from the fields and brew a sweet compote. Like chocolate, it will enhance your enjoyment.
Grow rye, gather the leftover grain, and make vodka. It's a fairly laborious process that involves fermenting for a few days and then distilling, but it's worth it - there's nothing like a glass of vodka on a cold winter's day.



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"Берне свободная воскреснет,
Нашей верою горя,
И услышат эту песню
Стены древнего Кремля!"


What role will they play on your planet: helpful neighbours or ruthless invaders?

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Q&A


1.CE Compatible???



Unfortunately, the person who knows how to patch CE and has the patch files has been dragged into the gulag, so we won't be able to patch it.
Instead, we'd be grateful if you could make your own.


A CE patch development team member who was stuck in Gulag has been contacted! Luckily, I got the CE patch file, but I don't know if these will continue to be updated as the development team member is still stuck in Gulag...

Instead, you need CE guns MOD.

2.HOLLY SH*T IS THAT MOTHERF**KING TNO REFERENCE???

(Insert TNO copypaste here, not comment box)

3.Slav's representative animal is a bear, but why are they weasels and martens, not bears??

There is already a bear xenotype, and Slav bears are too cliche.


Спасибо!

FarTresh: Gave nice name-Lynica and Sobolelyud.
ㅇㅇ(119.64): For creating the alcohol boost code, which was the hardest code of all.
horsefry
farmradish
flashpoint55: The following people were very helpful with various code fixes
maxfoxbotfb: Kompot texture
samhai_nidelungen


**Rimworld modding community for noob(Also my mod's Discord)**
https://discord.gg/AzXXSrEYWn
81 σχόλια
Astra 16 Ιουλ, 18:20 
@Resurrectionem thank you for the quick fix! :steamhappy:
Resurrectionem  [Δημιουργός] 16 Ιουλ, 17:55 
@Astra Thanks for reporting. I fixed that bug. Thank you!
Astra 16 Ιουλ, 17:17 
had this bug for a while, errors occur when an animal attempts to drink beer. the beer does not disappear afterwards, leading to the animal drinking more and getting more drunk until they blackout and die from malnutrition. the error shows nullreferenceexception at lnsability.hediffcomp_chemicalbooster, which is from this mod.
Royal Shrimp 24 Ιουν, 4:07 
헉 제가 착각한것같네요 충돌 로그에 이거랑 HAR 이랑 바익차량 계속 오류떠서 제노타입 끄니까 안뜨더라구여
Resurrectionem  [Δημιουργός] 23 Ιουν, 15:50 
@Royal Shrimp 이건 HAR 안 쓰는데요?
Royal Shrimp 23 Ιουν, 7:36 
최근에 바익 차량 업뎃되면서 HAR이랑 바익차량 이랑 어딘가 충돌하는게 있는것 같아요 뭘 자꾸 섭취 시키려고 하는 명령어 에러가 뜨는데 확인 가능하신가요?
Про100Егор 20 Ιουν, 5:32 
Этот мод поднимает настроение(не потому что тут есть водка) :)
Resurrectionem  [Δημιουργός] 19 Ιουν, 18:29 
@Boblin The Goblin Maybe? If people want, I will do that.
Boblin The Goblin 19 Ιουν, 8:03 
Very nice, do you plan to add in a research tree and clothes like Atertigino?
Resurrectionem  [Δημιουργός] 13 Ιουν, 19:37 
@UNA Thank you for play with my mods! I'm glad you like it.
I'm enjoying your mods as well, thank you!