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The re-fueling procedure should go as follows:
Enter the chamber with S.PUCS suits equipped.
Wait for the doors to open.
After, you'll have 30 seconds to finish the re-fueling or management of the reactor.
To fuel, hit the 'power' button if it was turned off. This will re-ignite the engine.
After re-fueling and hitting the button and setting the engine to 'manual',
leave the chamber within given time.
Keep in mind:
Do not forget to fix the junction boxes or batteries regularly on the electric bay.
Repair the NPS.03 regularly after it starts to wear off.
If you have absolutely catastrophic (un-fixable) problems with the NPS.03,
you can always resort to the W.SC - 01 super-charger engine. Located nearby the aft
section of the sub.
Hit the "backup-battery" button from captain's terminal. Now you should be good to go.
- You can go to the editor mode and simply remove the "dark red" delay components at the most back top of the submarine, where the engines are. There will be a text saying: "CANON EVENT, DO NOT DISRUPT." That's where the components are. Just de-wire them. This will prevent the "canon event".
@Luna Tashira
- After initiating the lockdown, you need to wait approximately 25 seconds to cancel it. There is a cooldown both for pressing and cancelling.
@The United States of America.
- At the latest version of the sub, there has been a change on the mining sector. A lot of shafts has had been implemented. Bots should be able to navigate through those.
A reminder to all, keep in mind that you can absolutely use this for campaign. It's not too big for the game to start 'lagging out' or 'glitching' in map generation.
Good luck and have fun to all.