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I noticed something strange with the Hygiene mod though: Whenever I activate mod, I can't find any densely leaved plants aka chew roots to observe. Traders don't seem to offer it as technology either. When I use the cheat mod and its "unlock all buildings" option, I get all the plants including chew roots and can plant them, then research the planted chew roots. So they're not completely missing just for some reason they don't show up on maps.
However just encountered an annoying situation when I accidently placed the bathtub in the wrong place(placed the toilet and the sink in front) and when I want to move them around I simply cannot TUT tried all method but it is really bugging me, wondering if there is any fix to that
I imagine you could copy the code for how toxic ash pains you for being outside
if those are built before any boiler survivors won't use them automatically not even after boilers are built...
I'm looking into the root cause of it and tying to find a fix; meanwhile can someone having the issue confirm this by building another tub/shower after the boilers?