Left 4 Dead 2

Left 4 Dead 2

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superintendent system v15
   
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Survivors: Survivors
Game Content: Sounds, UI, Miscellaneous
Weapons: Throwable
File Size
Posted
181.461 MB
28 Nov, 2023 @ 6:36pm
1 Change Note ( view )

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superintendent system v15

In 1 collection by AJALPHA8
Body Cam
127 items
Description
The superintendent project has been under development for months now with the goal of creating a sort of "ai" assistant. The ai is based loosely off the superintendent from halo 3 odst.

Notifies you when:
- special's spawns
- special's attacking
- special's attack alerts
- friendly's assistance
- friendly's attacked
- friendly's clinging to ledge
- friendly's downed/damaged
- friendly's death
- section cleared
- tank detection/triggered
- witch detection/triggered
- rescue status
- mission completion
- mission failure

Notes:
- Place at the bottom of your steam collection to avoid conflicting with other mods
- I intend on working on this further in the future
8 Comments
oooh alr
AJALPHA8  [author] 16 Apr @ 3:30pm 
when you make a collection of addons on the steam workshop you can move this one to the bottom of the list so any addon that conflicts with it will load after making that addon over write this one
ummm what do you mean by placing it at the bottom of our steam collection?

can you be a bit more specific?
Sv_cheats 1 8 Apr @ 1:14pm 
been using it for a while and never found any issues with it, very cool :steamthumbsup:
AJALPHA8  [author] 19 Feb @ 2:09pm 
thanks, and any time
Vaelanthart 19 Feb @ 10:27am 
Oh that’s sick, okay I get it now lol thanks
AJALPHA8  [author] 18 Feb @ 11:57am 
it replaces the in game audio with alerts to simulate having a AI (like in halo) telling you whats going on, for instance when a charger spawns the bacteria (the piano that plays when a special spawns) to *Chime* "charger detected". Or when a charger charges it plays *Alert chime*
Vaelanthart 16 Feb @ 11:20pm 
dose this replace anything or what exactly does it do in game? I see callouts n stuff but I'm not understanding.