Arma 3
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Oksman's Marksman Qualification
   
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Data Type: Composition
Composition Type: Facility
Meta: Dependency
File Size
Posted
164.780 KB
28 Nov, 2023 @ 12:05pm
1 Change Note ( view )

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Oksman's Marksman Qualification

Description
This course was created for the Guerrillas of Liberation unit for Arma 3.

Looking for a good combination of fun and serious COOP gameplay? Come check us out at: https://discord.gg/r6KcecP5E8

NOTE! This is a light version because the images and sound effects cannot be included in a composition, so to get the full experience please visit the full version here: https://steamproxy.net/sharedfiles/filedetails/?id=3097068165

If you like the course then please don't forget to upvote! Put a lot of time and effort into this and would be nice to get 5 stars! Much appreciated, hope you enjoy trying out your snapfiring ability!

Rules:
Must be standing
Must use weapons from table
Must not have weapon sights
Must stand on platform
60 rounds, 60 targets

Scores:
Rank 1: 35/60
Rank 2: 45/60
Rank 3: 55/60

Logic:
The delay is varied based on the row index, meaning the further away a target is, the longer it stays up. The time ranges from 1.5 to 2.1 seconds, during the first phase the time multipler is at 1.1 and after 30 targets it will switch to 0.85 meaning a 25% decrease.
On the 30-31st target you will get an increased delay to compensate for the reload time, so if you count your shots and time your reload you will be able to hit all 60 targets.
If you hit the target you will hear a sound, if you miss a target you will hear a sound, when the course ends you'll hear a sound, all sounds are local to the player to not disturb other players.

Feedback:
I'm sure there's much room for improvement, I would like this course to be hard but fair so let me know if you have any ideas.

Dependency:
Arma 3 Apex objects are being used so you may need that DLC. Marksman DLC is also used for the targets.