Arma 3
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Guarantee [CUP] - [SP]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.320 MB
28 Nov, 2023 @ 12:05am
28 Nov, 2023 @ 2:13am
5 Change Notes ( view )

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Guarantee [CUP] - [SP]

In 1 collection by Chris P. Bacon
Chris P's Scenario Collection
13 items
Description
DO NOT USE AI ALTERING MODS SUCH AS LAMBS OR VCOM OR SUCH AS IT WOULD CAUSE UNINTENTED AI BEHAVIOUR

"The year is 2014. Remnant of Col. Aziz Loyalist has started to surface in Takistan. While not to their former capabilities, they are now able to cause havoc in order to drive the western forces away, be it armed personnels or even humanitarian aid workers, with Russian Ultranationalist PMCs hired to do all the dirty works.

Some time after their remergence, the remnants raided a NATO Camp and has kidnapped a Chernarussian humanitarian volunteer. The individual was a relative of a Chernarussian Oil Company owner that largely operates in Takistan. At almost midnight of 27th of August, The Remnant has broadcasted a video where the victim is confirmed to be sighted. Their demands are a sum of 13 Million Dollars in USD and if they are not fulfilled the next day, the victim will be shot.

A relative of the victim has commissioned ION Services to rescue the individual. Talon is sent into Takistan to rescue the VIP along with Vikk and his team to where the victim is suspected to be held."


Overview
Play as a ION services Mercenary named Adam, callsign 'Talon', commissioned to rescue a captured individual in Takistan

Features
  • Play Singleplayer
  • Infantry Focused Engagements
  • 25 Minutes duration
  • Oneshot Mitigation*

*Player character and the rest of the team has inherent damage resistance. This is done to somewhat avoid getting headshotted by the AI 200 million km away 3 seconds into gameplay with the loadout they are given. Please turn off the 'REDUCED DAMAGE' in the difficulty settings so you don't absorb bullets like a sponge. That said, you are still vulnerable to heavy weapons and concentrated damage. :)

Author's notes
Hello everyone, today i've brought to you guys a scenario using the more community accessible CUP Collections mods with minimal DLC Requirements. A bit of a short one since this is a project to test my more narrative driven scenario to benchmark for future scenario. I hope you all enjoy.

Credits
CUP Collection Dev Team
Popular Discussions View All (1)
0
28 Nov, 2023 @ 2:17am
PINNED: Bug Reports and Feedback
Chris P. Bacon
9 Comments
[9RT]V®M®F® 12 Mar @ 12:17pm 
:steamthumbsup:
Shinden 23 Feb @ 5:55pm 
good mission, thank you
Liberty_Valance 24 Dec, 2023 @ 1:42pm 
thanks
bboy 9 Dec, 2023 @ 4:07pm 
Nice mission! Thank you for this one!
Mynock 2 Dec, 2023 @ 8:54pm 
Arma AI is consistently inconsistent. Speaking from experience. There are some mitigation methods you can try through scripting if you choose, but if your playtests have different results then it must be a me problem. Only using the required mods as you indicated in your description.
Chris P. Bacon  [author] 1 Dec, 2023 @ 9:10pm 
Hmm, just did some playtests and i didn't experience any of the landing issues. The AI pilot always perfectly land where he should be and didn't fly away unless all of the team (regardless who's alive or not, except for the VIP) are aboard. The only thing i can think of that'll cause that is when you obstruct his landing is by being directly below him. Previous playtests before launch also shows that he lands perfectly where he is supposed to.
Chris P. Bacon  [author] 1 Dec, 2023 @ 8:19pm 
Thanks for the feedback. I'll take a look
Mynock 1 Dec, 2023 @ 4:18pm 
Recommend altering the exfil. Hard place for AI helo to reach, ordering team aboard causes it to immediately fly away without anyone onboard.
Rik67 28 Nov, 2023 @ 11:12am 
GJ.thx...