RimWorld

RimWorld

48 ratings
MIM - WH40k Chaos Core
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
3.318 MB
25 Nov, 2023 @ 11:28am
12 Jul @ 10:56pm
116 Change Notes ( view )

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MIM - WH40k Chaos Core

In 2 collections by emitbreaker
MIM WH40k Compatibility List
393 items
MIM WH40k Mod Collection
44 items
Description
Summary
Core Libraries for Chaos Faction mods from MIM.

Basic concept of Chaos Factions are, the same as previous version, pure enemy which bring some balance to heavily overpowered player Space Marine colony. That is why their hediffs are little bit too strong, but enough to slaughter post-humans and let you not be boring in later play-through.

This mod contains
Cultures


Abilities
Chaos Lord - No Independant Codex


Death Guard Chaos Lord


Exalted Sorcerer


World Eaters Chaos Lord



Dark Apostle



Exalted Champion


Warpsmith


Plague Surgeon


Raptor



Havoc


Legionaries


Khorne



Exalted Eightbound


Eightbound


World Eaters Terminators


World Eaters





Nurgle



DeathShroud Terminator


Slaanesh


Noise Marine


Doom Siren


Sonic Shrieker


Tzeentch



Thousand Sons


Tzaangor Shaman


Helbrute
Requires VFE - Pirates.


Corpseman Backpack


Trench sweeper shield


Hediff
Blightlord Terminator


Fortifications


Recent Update
13/07/2024: XML update
- 1.5: PawnKindDef updated - now all CSM pawns won't use their faction's xenotype. This does not include Cultists.

Recommanded Mods

Warhammer 40.000 - Genes
Warhammer 40.000 - Psycasts

By Phonicmas.

Great mods for Space Marine Genes and Psycasts!

Optional Mods

MIM WH40k Death Guard
MIM WH40k Thousand Sons
MIM WH40k Fallen Angels
MIM WH40k World Eaters
MIM WH40k Emperor's Children

MIM WH40k Adeptus Astartes Core
MIM WH40k Necron Core
MIM WH40k Genestealer Cult Core

MIM - WH40k Ideology
MIM - WH40k Royalty
35 Comments
Slamurmum 15 Jun @ 9:35am 
Niceee, can't wait to see the Night Lords when you get to them.
emitbreaker  [author] 1 May @ 9:38pm 
@Braindamaged Mailman Besides, I've seen a thread that legendary Legiones Astartes Mod will come back by Archaon himself. TBH that could be much better option than mine XD
emitbreaker  [author] 1 May @ 9:37pm 
@Braindamaged Mailman Noted. But you have a queue of Night Lords, Black Shields from Horus Heresy in front of you XD
Braindamaged Mailman 1 May @ 7:08pm 
Any chance we'll see Iron Warriors?
emitbreaker  [author] 25 Apr @ 3:33am 
@AngryCarp If you don't mind, would you please share your start-up log with me? I also can narrow down your issue, so if you don't mind, please throw it to the WH40k Core Mod's Error Log Thread.
AngryCarp 24 Apr @ 3:40pm 
@emitbreaker [Update] when using just your mods and their requirements I can load up just fine so my issue must be a mod conflict of some kind if I track down the mod I'll let you know what it is.
emitbreaker  [author] 22 Apr @ 8:13pm 
@christophe.poth I just ran several tests with / without any DLCs and sub mods, but couldn't reproduce world gen issue. Though, there were several minor red-lines so I've fixed most of them. So in your case, I think perhaps some sort of mod conflict, and I need your log for further investigation.
emitbreaker  [author] 22 Apr @ 5:32pm 
@christophe.poth Would you please throw your log to Wh40k Core mod's error log thread? Then I could isolate what's going on there.
christophe.poth 22 Apr @ 12:13pm 
Hi emitbreaker !

First thanks for all these wonderfull WH40000 Mods, superb work imo !

Second when i try to use your Chaos core mod+submod the game spit out a lot of errors , and it can't create a world properly to paly with chaos faction. There are no issues with the WH 40 K core mod nor with the space marines chapter submod added

Can you help on the matter ?

Anyways , thanks a lot

Regards !
AngryCarp 18 Apr @ 7:24am 
@emitbreaker OK I was just trying to narrow it down, I'm going to just try loading your mods with their pre-reqs see if they work and if so try to figure out were the conflict is.