Victoria 3

Victoria 3

420 ratings
The OGAS - Your build advisor
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2.099 MB
23 Nov, 2023 @ 7:03am
19 Sep @ 1:12am
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The OGAS - Your build advisor

In 2 collections by 苍尼玛@CangNiMa
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Description
The computer is a great invention!
Now you can bring all building and production methods under fully electronic automated control, allowing them to evaluate the advantages and disadvantages of various production methods on their own to achieve the most stable market balance!



You will be able to:


Let buildings find the most profitable production methods on their own, and for the construction sector, the cheapest production methods for the unit price of construction power.

Let the building adjust the automated production methods line to the local workforce and unemployment rate. Automated production methods can be increased to reduce workforce requirements, or decreased to generate jobs.

Modifications and additions have been made to many of the vanilla auto-expand rule, including construct sector, universities, harbors, and other buildings.
You can also expand the most profitable buildings in the country directly by ranking them in terms of profit.

Any of the automatic expansion methods, either vanilla or provided by this mod, can be customized by you with several additional features: absorbing unemployment, eliminating subsistence, prioritizing construction power, only incorporated, custom Building Types




Now leave everything to the market, AFK and enjoy the fully automated market economy that digitized OGAS brings you!


Detailed Description:

Base Expansion Rules(vanilla auto expand):
All buildings will only expand when they are full and there are no supply shortages, and the same building will only be built once.

Profit Priority Rule(vanilla auto expand):
Builds will only be made when profits are positive, or when subsidies are available. Notes! Universities, construction departments, and harbor buildings will ignore this rule.

Market Operation Rule(vanilla auto expand):
Production buildings will only expand at 100% market access. Railroads and ports will expand when there is insufficient infrastructure.


A new investment helper has been added to the journal entry, which allows you to enable the following features, all of which can be switched on and off at any time:

Optimal Construction Power:
Calculate the construction sector as the most cost-effective way to produce construction power at local prices.

Material Production Balance:
Figure out the most profitable production method allowed by the current tech based on local prices.

Resource Upgrade:
Based on local prices, upgrades the production method if the advanced production method is more profitable than the current one.

Labor Balance:
Upgrade the production method, if there is no employee in state. And, it is also possible to downgrade the production method, if the unemployment rate in the state > 10%.

The investment helper works per month.


New to the journal entries is the Construction Manager, which allows you to enable the following features, all of which can be switched on and off at any time:

+1 Optimal Profit Building:
Find the most profitable building in the country and upgrade it. Due to certain special issues, railways and power plants will not be built.(OGAS construction will ignore state infrastructure, so adapt to negative infrastructure gameplay)

Automatic Optimum Profit Buildings:
Find the most profitable building in the country, then try to fill construction queue. This feature will be available after the vanilla Auto Expand.

+1 Optimal Construction Sector:
Finds the best place to build a construction sector according to current technology.

Automatic +1 Optimal Construction Sector:
Finds the best place to build a construction sector according to current technology, then try to fill construction queue. This feature will be available after the vanilla Auto Expand.

Custom construct configuration:
You can prohibit OGAS in state with negative construction power.
You can have OGAS only build in state with unemployed/self-sufficient.
You can have OGAS only build in incorporated state.
You can specify the building type built by OGAS.
You can have OGAS calculate profit per unit construct power instead of building raw profit, which can increase the efficiency of construct power usage (especially after 1.7, when you need to calculate the income from state-run buildings). However, this feature can greatly increase performance consumption.
You can specify how many levels you want to expand each time OGAS upgrades a building.

Warning: This MOD will only use the vanilla recipe and does not support other MOD buildings. If you use a MOD that modifies the vanilla data, this MOD will still calculate according to the vanilla recipe. If the data does not match your expectations, this MOD will not responsible.
Popular Discussions View All (1)
0
9 May @ 1:30am
[+1 最高利润建筑]不建造任何东西的原因
事不过三兄ToumanLin
251 Comments
[ITA] =BIA= Senza Mani 19 Oct @ 3:56am 
how i can set?
Big Boss 18 Oct @ 11:12pm 
This mod made me bankrupt in 2 years a "GREAT MOD"
Leo 18 Oct @ 10:04pm 
你,明天来,国务院,上班!
Vagaa 18 Oct @ 8:24pm 
我称此为观海大师兄
Vagaa 18 Oct @ 8:24pm 
uSSR need this mod
Funni Man 17 Oct @ 5:54pm 
God bless OGAS, I miss you uSSR
Kim Bro Un (Broseph) 17 Oct @ 9:29am 
This is what I was looking for the past 2 years... Automated production methods
JudyShuo 16 Oct @ 8:58pm 
为什么不能自己建造,我只能手点 最优
RC1499 16 Oct @ 6:08pm 
very good mod love from wanwan
DirtyCOW 11 Oct @ 7:15am 
可否添加鐵路進去