RimWorld
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Epochs - Pottery
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Mod, 1.4, 1.5
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6.125 MB
22 nov 2023 om 15:40
27 jul om 3:04
6 wijzigingsnotities (weergeven)

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Epochs - Pottery

Omschrijving


Welcome to another installment of my mod series entitled Epochs!
Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy (but not restricted to that) playthroughs of Rimworld more fun or engaging, or even more scenic.

GitHub link[github.com] to the mod repo.
Join my Discord server[discord.gg] to stay in the loop!

Suggested mods to play along with this:
Dark Ages: Medieval Tools is the best mod for any kind of medieval workshop, check it out! It also adds a custom building that boosts the workspeed of medieval Turning Wheels!
Medieval Overhaul is the most classic of classics when it comes to medieval playthroughs.

If you enjoy this mod and want to see more, do feel free to like and favourite it, or even throw me a follow on Steam!


As of now, I don't want to spoil anything else that's planned for the future, so let's get into what this mod adds!


This mod is fairly more complex than the previous, and it adds 2 new workbenches, one which is medieval, and one which is industrial. It adds 2 new resources, Clay and Clay bricks, and it adds 2 new buildings made with those.






The mod has been updated with 2 (technically 3) new wall types!






Q: "Is this mod CE compatible?"
A: "I.. Suppose so?"

Q: "Is this tribal friendly?"
A: "Yes, clay and pots can both be made at a crafting spot, but big pots require either of the new turning tables, and clay bricks require a stonecutting bench too."

Q: "My pots are brown!?"
A: "Yes, pots will always start out brown due to their material. They can be painted with 1.4's built in painting system."

Q: "I encountered an error!"
A: "Send me the logs so I can identify the issue."

Q: "Can I suggest additions or new features?"
A: "Although the mod is considered complete, feel free to write down in the comments."




Visandar the Unlivingl for his generous donation of not 2, but 3 custom wall atlases, god bless..
Sir Van as his Dark Ages series was my main inspiration for Epochs.
SirLalaPyon as Medieval Overhaul was also a huge inspiration.

No fonts were made by me.

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]
Populaire discussies Alles weergeven (1)
10
13 uur geleden
BELANGRIJK: Bug re-pots
DetVisor
69 opmerkingen
Wolfy 12 uur geleden 
Thanks for the update!
DetVisor  [auteur] 13 uur geleden 
Mod updated, patch should be all good.
revanite44 8 jun om 9:24 
kk, thanks for the answer!
DetVisor  [auteur] 8 jun om 0:27 
They're meant to be strong, marble is just a particularly weak stone.
revanite44 7 jun om 22:00 
Just a question. Are the cobb walls supposed to be stronger than marble, or would that be a "Check your mods" problem?
Why did you decide against a quality system (like normal art) for creating pottery?
Kaeh 26 mei om 7:00 
For the XML patch error, you should remove the PatchOperationRemove on costList and let the PatchOperationReplace inside the PatchOperationFindMod (MedievalOverhaul) do its job :)

Also, you should add a loadAfter MedievalOverhaul inside the about.xml just to be sure :)
Kaeh 26 mei om 6:55 
Hey, thanks for the mods !

I've created two "extensions" to add digging clay spot and lock content behind a neolothic research

https://steamproxy.net/sharedfiles/filedetails/?id=3254891160
https://steamproxy.net/sharedfiles/filedetails/?id=3254891464

The image used as preview is yours @DetVisor, if you want me to modify it, notify me :)
bryn Ovem 18 mei om 11:27 
[Epochs - Pottery] Patch operation Verse.PatchOperationFindMod(Medieval Overhaul) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3092351095\1.5\Patches\MO_Cost_Patch.xml

https://gist.github.com/HugsLibRecordKeeper/b92381cb1f580f02aaa70f53c402384c
TuViejaEnTango 5 mei om 7:03 
Just had this error telling me that this mod failed to path MO (I'm ussing the unofficial 1.5 version). https://pastebin.com/D8eUSg9p