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The first question actually I don't know why, so unfortunately I can't answer it lol.
In Second question, I actually added bullet's physical type code to some ammunition atts.
like this in attachment lua:
weapon.Projectile = {
Class = "mg_bullet",
Speed = 10000,
Gravity = 8
}
This has the effect of adding Tracer and bullet speed. but it have a bug, Removing att will not reset bullet physics. So i write a att lua to reset this.
Regardless, how can I apply these tracers on other MW weapons? is it possible for you to tell me how to do it? Would be a big help man.
I don't recommend you use the old effect, because the old tracer create position is wrong when you fire.