Total War: WARHAMMER III

Total War: WARHAMMER III

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(Some) Ogres and monstrous infantries can climb walls
   
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Tags: mod
File Size
Posted
Updated
10.589 MB
19 Nov, 2023 @ 11:43pm
2 May @ 10:25pm
4 Change Notes ( view )

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(Some) Ogres and monstrous infantries can climb walls

Description
A further development of the animation mod that allows the following monstrous infantry units to scale ladders and use siege towers (standalone, previous version not required):

Trolls, all variants including Throgg and River Troll Hag
Ushabti, both variants
Orion
Fimirs, all variants and Balefiends
Kroxigors, Kroxigor Ancients, and Nakai, but not Sacred Kroxigors
Crypt Ghouls
Skinwolves, all variants including Skinwolf Werekins
Minotaurs, all variants including Gorebull, Doombull, and Taurox
Rat Ogres, base version only
Festus (the only Champion of Chaos that cannot get on walls by default)
Bloated Corpses
Ogre Bulls, Maneaters, Leadbelchers, Ironguts, Hunters, Firebellies, Butchers, and Tyrants

This mod disables the Wallbreaker attribute from the affected Ogre units - Greasus, Skrag, and Gorgers do not have ladder climbing animations and retain the attribute.

Should be compatible with most mods except for animation mods that changes the affected units and mods that changes their battle_entities_tables entries.

Inspired by SPECXHT's mod from WH2 to let Ogres climb walls:
https://steamproxy.net/sharedfiles/filedetails/?id=2632550162

Old version that excludes Ogres is still available here:
https://steamproxy.net/sharedfiles/filedetails/?id=3053039046

Thanks to:
Frodo for the RPFM tool to make this all possible
Ole for the AssetEditor
Skeleton Crew Modding for mod feedback

Enjoy the mayhem!
19 Comments
medusa0  [author] 22 Apr @ 10:07pm 
@Space Jazz:
Checking the "Can Climb Ladder And Stair Pipes" box in battle_entities_tables allow units on walls and wall climbing.
You do not want to uncheck this for all units as it will prevent them from being deployed on walls at all.
Space Jazz 22 Apr @ 4:11pm 
Hey I'm trying to make a mod that removes ladders entirely, where did you find the files to add them for these units? I can't seem to find anything about the ladders except the icon and vfx. I'm using Asset Editor, idk if that's the issue, I'm new to modding
medusa0  [author] 28 Feb @ 6:49pm 
@Lil125 (not muted):
Works fine for me, is the mod enabled for you in the launcher? Otherwise, there may be a mod conflict with another mod that you have in your list. You will know it is a mod conflict if Ogre units gains the "Not Wallbreaker" ability in battle but do not gain the ability to climb walls.
Lil125 (not muted) 28 Feb @ 8:50am 
doesnt work ogres dont climb the ladders
Peskyfletch 24 Feb @ 4:09pm 
Awesome reason, take my points!
medusa0  [author] 24 Feb @ 12:24pm 
It's been a while since I visited this mod, but I did include climb animations for Sacred Kroxigors and Mutant Rat Ogres in both versions, and unless patch 4.2 changed something, they could likely be enabled with database edits.
iDon'tSpeakRussian! 24 Feb @ 12:15pm 
We need Greasus to lock diferential and 4x4 up the Ladder too, then this game will be 10/10 GOTY 🤣
medusa0  [author] 24 Feb @ 12:12pm 
@ian-fletcher:
Sacred Kroxigors and Mutant Rat Ogres have power fists or grafted weapons that can't grasp ladders. :P
Peskyfletch 24 Feb @ 12:07pm 
Out of sheer curiosity, why not Sacred Kroxigors?
iDon'tSpeakRussian! 24 Jan @ 8:57am 
wish ladders could be simply removed, but problem is its bound to same rule, attack with ladders is the same rule as climb the wall from the back. This would make walls unusable for attackers as for defenders, could be however some tricky scripted way to just disable the ladders