Rivals of Aether

Rivals of Aether

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Toma, the Hardlight Grappler
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16.535 MB
18 Nov, 2023 @ 2:40pm
14 Jan @ 10:00pm
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Toma, the Hardlight Grappler

Description
Donning his Hardlight Gauntlets, Toma has arrived on the World of Aether seeking to fight and catalog all kinds of strong fighters.

THE HARDLIGHT GRAPPLER IS HERE
With various grabs and throws, Toma is able to easily reposition his opponents to get them offstage and continue the offensive from there.

HARDLIGHT GAUNTLETS
Toma's main weapon is Hardlight Defense Matrix, a series of shield generators designed to use as a form of defense. With some simple modifications, Toma managed to re-purpose them into offensive tools to ensnare the opponent as well as add some impact to his punches.

HYPE
Toma is nothing without flashy showmanship. Each throw executed will increase his hype, which further powers up his grabs and throws.
For each level of hype:
  • FSpecial travels farther with a grabbed opponent.
  • FThrow travels farther.
  • BThrow travels farther.
  • UThrow travels higher and has more aerial drift.
  • DTrhow does more damage.

CHARGED STATE
By choosing to hold onto a fully charged DSpecial (or regrabbing it when it's been deployed) Tome enters the charged state, further empowering his throws by doing more damage and the following effects:
  • FSpecial deals more damage dragging on the ground.
  • FThrow travels farther and has more knockback.
  • BThrow travels farther and has more knockback.
  • UThrow travels MUCH higher and has more damage and knockback.
  • DThrow deals more hitstun as well as applying slight Tipper Stun.
  • UAir deals more knockback and more hitstun.

SPECIALS
NSpecial: Adaptive Grab
Grab your opponent and input one of four directions to use a throw:
- Hardlight Buster (Up Throw)
Used to deal a chunk of damage and reposition yourself and your opponent to a platform.
- Hardlight Spin (Forward Throw)
Light damage and low scaling. Use to position your opponent offstage to challenge a recovery.
- Hardlight Roll (Back Throw)
Same as Forward throw, but moves backward.
- Hardlight Flash (Down Throw)
Deals damage and spikes.

FSpecial: Hardlight Rush
A lunging grab. If it connects, Toma will latch on to them and carry them across the stage, dealing damage along the way. The distance traveled increases based on the Hype Level.

DSpecial: Hardlight Defense Matrix
Toma activates up to three Hardlight Generators to form a wall that slowly travels forward. The shield can block up to three projectiles and if it collides with an opponent, it will stun them for a brief time.

USpecial: Hardlight Powerbomb
Toma launches himself upward, grabbing toward the peak of the jump. If Toma grabs an opponent, he will grapple them and start travelling downward. This deals a lot of damage when landing.
If Toma collides with a wall, he'll ricohet off and shoot himself upward.

EXTRA STUFF
Chat Judges You While You Play
Press taunt at the beginning of the match to bring up the chat. Some familiar names will start typing in the chat, offering precious nuggets of wisdom and truly invaluable opinions.

Codec Conversations
Toma calls for help and advice with certain characters. A friend of his may pick up the line and offer their insight, however useless it may be.
(I wrote a lot of these in a hurry, they're not on a lot of characters and they'll improve with time I promise. I'm not a writer)

Showing off!
Toma has a number of extra taunts. Use them, it's funny.

"Party" and "Competitive" Mode
By hitting the button on the CSS, you can enable one of these two modes. "Competitive" mode disables a lot of the extra code that runs such as the chat, the codecs, etc. Use this if your computer cannot handle the magnificent, clearly flawless programming.
(Despite "Competitive" Mode's naming, it's still not designed to be competitive)

CREDITS
Animations: PK_King
Moveset Design and Programming: Toma
Music: Codesterite
Addtional Code help from Krispy!

SOCIALS
Twitter: HERE
Twitch: HERE[www.twitch.tv]
YouTube: HERE
25 Comments
Towerdepths 6 Feb @ 7:36pm 
Dear god this guy's reach is near-nonexistent. With slow movement and no good recovery options either, the character really struggles, even against the base cast. Which really sucks, because other than that he's great to play.
NTD251 13 Jan @ 3:57pm 
no
acetehbluvelv 11 Jan @ 7:33pm 
Hey, how do I do the side b launcher? I watched the showcase toma made, and he did the move, but I didn't hear what input to press for the launcher
Okay, Alright, Who 7 Jan @ 12:21am 
I hope people made total resprites for this because goddamn it WE NEED MORE COOL ASS GRAPPLERS AND I'M FINE WITH THE SAME GUY HAVING LIKE 80 DIFFERENT UNIQUE SKINS!

With proper credit and cudos given to the OG, ofcourse. Like, come on that should be the baseline here! This is Celebration not some pissy game of "No its Mine!"
The Rock Man with the Rock Plan 30 Dec, 2023 @ 7:05pm 
typo in the steam workshop point and laugh
crismrhach 16 Dec, 2023 @ 2:13pm 
can you make a codec compat please? Aaron's snake never gets updated
A completly sane man. 15 Dec, 2023 @ 7:20pm 
why is he so based???!?
Toma_Strims  [author] 5 Dec, 2023 @ 8:30am 
Codecs are on hold while I work on slightly more important things
Mr. Skerpentine 2 Dec, 2023 @ 8:13pm 
where's the rattle me bones codec, Tomathy >:(
Ninjafrog301 23 Nov, 2023 @ 2:01pm 
Fun character, just right for me.
he looks like a minecraft youtuber's OC though