Counter-Strike 2

Counter-Strike 2

31 ratings
kz_ehcivec_final
   
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Game Mode: Custom
Tags: CS2, Map
File Size
Posted
Updated
206.991 MB
13 Nov, 2023 @ 9:47am
10 Feb @ 10:09am
15 Change Notes ( view )

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kz_ehcivec_final

Description
SALTITOS


ESPAÑOL:

kz_ehcivec_final se desarrolla en un pequeño pueblo de la antigua Grecia que fue abandonado y está en camino a convertise en ruinas. Para jugar el mapa puedes ir a CS2 Browser y buscar servidores de KZ o el nombre del mapa.

ENGLISH:

kz_ehcivec_final is set in a small village in ancient Greece that has been abandoned and is decaying into ruins. To play the map, you can go to CS2 Browser and search for KZ servers or the map's name.


CRÉDITOS:

Eagle one development team (video de arquitectura griega)

Praetor (por ayudar con todo)


Mis otros mapas de CS2:

kz_royal capital

kz_apasanka
23 Comments
nosedisparar  [author] 22 Apr @ 5:33pm 
:steamthumbsup:
Elliot 22 Apr @ 2:38pm 
:steamthumbsup:
gosh 9 Feb @ 9:15am 
lmao that sounds good, i think thats the only skip we could find now
(also pls check discord if you can today!!)
nosedisparar  [author] 9 Feb @ 9:09am 
😭 ill try implementing stage zones this time, surely it will be the last fix for this map
gosh 9 Feb @ 5:37am 
theres also a different way to do that same skip by resurfing just the start part around the small tower where the image starts
gosh 9 Feb @ 5:30am 
nicee, triggers work now, only thing is theres this skip https://imgur.com/a/kz-tupo-surf-skip-to-end-NQOTyUB
nosedisparar  [author] 8 Feb @ 6:50pm 
just replaced them with the mapping api triggers ✔️
gosh 8 Feb @ 10:31am 
seems like start and end triggers dont work? at least on my server, maybe have alook
126 15 Nov, 2024 @ 2:08pm 
ty
nosedisparar  [author] 14 Nov, 2024 @ 4:33pm 
fixed