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Low RNG Amalgamation: Psizerker Specialization
   
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11 Nov, 2023 @ 2:30pm
2 Dec, 2023 @ 2:29am
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Low RNG Amalgamation: Psizerker Specialization

Description
WHAT:
Another primary specialization for Amalgamation Classes built on Stormrider class perks, this time based around it's Berserker tree and using MrCloista's Psijack.

WHY:
Honestly? I felt like Psijack mod is underused, and wanted to have a spec that uses it. But at the same time I didn't just want to straight-up dump a set of Templar perks and call it a day. So the thought lingered until I realised that Berserker tree from Stormrider can mostly be used as-is and has a self-contained thematic so to say. Hence Psizerker.

LOW RNG?:
Simply speaking instead of RNG heavy approach normal Amalgamation specializations take, with big decks throwing in random abilities at each rank, this spec is built with the approach that ability list should be ideally static, with random ability decks being used only if it makes thematically sense.

IS IT BALANCED:
Probably fine. Stormrider's abilities are well balanced as I mentioned in previous spec that uses them, although this does get a bit of a power bump via having Rend (and thus Momentum) attached to the weapon.

DEETS:
- Squaddie gets Power Up.
- Corporal gets Enrage.
- Sergeant gets Gore.
- Lieutenant gets Sunder Armor.
- Captain gets Cull The Weak.
- Major gets Eye of the Storm.
- Colonel gets Bonecrusher.
- Brigadier gets Bloodlust.

As mentioned above Psijacks now have Rend attached to them, the Proficiency Pack version of it to be precise, since I was sure that one will behave properly without the focus system. I've left commented out lines in XComWeaponSkinReplacer.ini that can be used to change it to vanilla Rend (thus removing need for Proficiency Pack, just comment out relevant RequiredMods line in XComGame.ini too), or even Sword Slash if you feel like having momentum is too good (note: I assume it'll work, but I haven't actually tried this out).

COMPATIBILITY:
Rend being attached directly to Psijack can be a problem for classes that use it... which at the time is just Blutengel I believe. So if you're not using that, you're good.

Proficiency Pack classes and Stormrider are disabled, but Proficiency Templar is not, since it's a replacement for vanilla one. To retain vanilla templar either switch to vanilla Rend as described above and ignore Proficiency Pack requirements, or delete/comment out XComClassData.ini in Proficiency Templar mod folder.

THANKS:
Thanks and credits go to Iridar for his Stormrider mod, MrCloista for One-handed Psijacks, as well to anyone else who's work I might have used as basis or "perk pack".
14 Comments
xiaotang 21 Feb @ 10:16am 
it done.I comment out the WeaponCategorySets
xiaotang 21 Feb @ 9:43am 
@XpanD +WeaponCategorySets=(WeaponCategorySetName=StormriderWeapons, WeaponCategories=(sword, combatknife, shield, gauntlet, psijack))
XpanD 21 Feb @ 9:38am 
Just to confirm... You've tried "sword, combatknife, shield, gauntlet, psijack", yes? That should work, but good to double-check.
xiaotang 21 Feb @ 9:27am 
but at first,the gauntlet i add and work fine in Iridar's Stormrider Class‘s XComAbilityToSlotReassignment.ini
Malek Deneith  [author] 21 Feb @ 9:26am 
Can't help you then, sorry. This wasn't made with LWotC in mind, and neither was base Amalgamation Classes I believe.
xiaotang 21 Feb @ 9:22am 
i use mod jam and lwotc
xiaotang 21 Feb @ 9:22am 
not work,the promotion screen just show the restrictions are sword, combatknife, shield and gauntlet
Malek Deneith  [author] 21 Feb @ 9:08am 
Ah, my bad. You asked for template names, so I gave those, forgetting there are category names as well. Use just psijack, that should do it
xiaotang 21 Feb @ 9:04am 
still not work
xiaotang 21 Feb @ 9:04am 
+WeaponCategorySets=(WeaponCategorySetName=StormriderWeapons, WeaponCategories=(sword, combatknife, shield, gauntlet, PsijackOHT_CV, PsijackOHT_MG, PsijackOHT_BM))