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His mod does it pretty well and since we tried to keep our mods compatible with each other as much as possible, the logic should work similar to this one.
Is there some technical reason that would keep weapons from being changed in the same way? I'm wondering if it's something you tried while making this mod and found out wouldn't work.
...Then again, I DO have QUITE a few mods...but considering one of the 'disappearing weapons' problems comes from one of the vanilla Reaver units, idk if it's one of them...