Stormworks: Build and Rescue

Stormworks: Build and Rescue

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MV Forefront | Modern Ro/Pax Ferry
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8.996 MB
4 Nov, 2023 @ 10:23am
8 Nov, 2023 @ 6:52am
3 Change Notes ( view )

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MV Forefront | Modern Ro/Pax Ferry

Description
Forefront - NeatNaut & Pagmon collaborative build









History (fictional ship)

Planning & Building

It's the early 2000s (SW Time), and Pagil Shipping needs a new vessel. For a fairly long time, operating small ro/ro river ferries around the Sawyer isles has worked for them, but with bigger companies like Sawyerlink on the rise and their ships growing old, this is slowly but surely becoming problematic. Although their future isn't sure, one thing is - they need a new ship, and fast. In 2001 (SW Time), the project is started. The plans call for a medium-range 65 meter ro/pax ferry, a very common type of vessel sailing the Stormworks seas. One thing that won't be too common about it though, is how modern and state of the art the ship was going to be. You can almost say the vessel was leading the Forefront of engineering with how advanced it was going to be. But how could it not be - the ship was mostly designed and built by Neatyards, a company known for building nuclear ships. After careful planning, the keel was laid down in late 2002 (SW Time) in Olsen Bay. Except for being quite long, the building process went well. And after 2 years, she was in service.

Early years

The first 3 years weren't the best for the ship. She wasn't necessarily losing money, but she wasn't gaining much of it either, certainly not enough to build another ship. The vessel even got into 2 incidents during this time, although they weren't very bad.

Finally successful

In early 2008 (SW Time), huge amounts of oil were found just North of Arid. This obviously drew tons of people South, and those people wanted to bring things like cars with them, which made ferry companies interested. And soon,
Pagil launched their new Holt town - FJ Warner - JSI docks route. This route was an instant hit, and was incredibly profitable for 19 more years.


Today

After these 19 years, the profits died down, and the ship was put on a whole different route in the Arctic. At this point, the ship was beginning to show her age, which prompted a refit in 2028 (SW Time). Today, she's still proudly sailing the Stormworks seas.

Incidents and Accidents

2005, Feb. 8th. (SW Time) - Collision with dock in Holt town - slight scraping on bow: repaired

2006, Aug. 5th. (SW Time) - Electric power to engines lost for 5 hours - tickets refunded: engines fixed at sea

2012, Nov. 21st. (SW Time) - Collision with tanker - damage to bow, tanker heavily damaged: repaired in drydock

2025, Jul. 16th. (SW Time) - Leak in engine room - water damage to engines: water pumped, engines repaired


Leave some feedback on this part of the description in the comments, did you like it, or not?



Specifications
Length
65 m
Width
10.25 m
Weight
130,000 SW Mass
Car capacity
20+
Passenger Capacity
138 (Stormlink)
Top Speed
22 kts
Cost
657,000
Fuel (L)
148,000
Range (Top Speed)
380 km



Features
  • 2 car decks
  • High range
  • Bow + stern + midships thrusters
  • Dynamic damage system
  • Stormlink compatible
  • Decorated interior
  • Working ballast system
  • Lifeboats and liferafts
  • Much, much more



Known issues
  • Water can sometimes leak in while car deck 1 doors are open
  • Throttle usually reacts above 70%
  • Engine sometimes overheats. This couldn't be replicated in testing, and all necessary measures were taken to stop it.



Procedures and checklists






Startup
  1. Go to helm at bridge
  2. Turn ON all breakers (electricity)
  3. Turn ON Engines



Docking
  1. Ferry piers addon heavily recommended
  2. Decrease throttle when getting close (throttle not very sensitive)
  3. Use of thrusters heavily recommended
Lower car deck:
  1. Go to bow/stern, find dark grey instrument panel, or use the ones on the bridge
  2. Use UP or DOWN to raise or lower the ramp
  3. Use magalls to connect ramp to ground
Upper car deck:
  1. Ballast down ship
  2. Raise dock ramp all the way up
  3. Go to bow/stern, find dark grey instrument panel/key



Sinking
  1. Go to helm
  2. Press key 6
  3. Go to car deck
  4. Access door in the aft part of the stairway column
  5. Select desired sinking
OR
  1. Wait for it to sink by itself, should take about 190 minutes in calm conditions
Sinking features can be turned off fully by turning Disable Dynamic Damage System ON above the sofa on the bridge



Other



Updates
  • 21:00 CET, 5th Nov. 2023 - Connected engine room lights to electricity
  • 16:00 CET, 8th Nov. 2023 - Changed the stern upper ramp up a bit and fixed some ventilation stuff.



Notes
  • The passenger spaces aren't actually sealed due to the use of XML lights
  • Ship was built before gases update, although it should work
  • If there are any problems and you've thoroughly read the descriptions, tell me in the comments



Credits

Tell me if I missed anything!



Legal
  • If you're making a video about this, please give a link
  • Do not reupload without my permission



Thanks for (probably) subscribing!
Enjoy!



Pagil, NeatNaut, Pagmon, or any other party than you is not legally liable for any accidents, injuries, or deaths caused by you during the piloting of this vessel.



--NeatNaut and Pagmon, 4th of November 2023
59 Comments
NeatNaut  [author] 12 Aug @ 2:14pm 
Did you follow the checklist?
antonia 8 Aug @ 9:38am 
even with full throttle
antonia 8 Aug @ 9:33am 
the ship wont start
mariusz 14 Jun @ 6:13am 
okay
NeatNaut  [author] 13 Jun @ 1:17pm 
Should be right below them
mariusz 13 Jun @ 6:43am 
not liferafts i mean lifeboats these on davits
NeatNaut  [author] 12 Jun @ 1:25pm 
It's on the liferaft capsules themselves
mariusz 12 Jun @ 9:45am 
i know that this mod is old and you will not answer that question but i cant find button to deploy lifeboats
NeatNaut  [author] 21 Feb @ 3:20am 
They do have power. It is probably an ILR problem
Liby 19 Feb @ 7:35am 
No literally, only one of them works, the others dont seem to have power.