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Most likely. The alloys from trade is actually just alloys from traditions based on the energy collected from trade, so anything that changes how trade work is likely to work improperly with Maritime and other traditions that add resources from trade.
Secondly, I guess I've faced a bug with maritime (and propably with all such traditions), the one that should give +0,02 alloys per trade value doesn't seem to work. I play with Casako's Framework & Modmenu and use optimization feature that cuts out trade routes entirely, my guess is that may be the issue
If the empire that was your sworn enemy somehow disappeared and you did not get your ascension perk slot, then you should be able to use the agenda you get from the tradition to pick a new sworn enemy.
Wow! I wouldn't even think that it would be implemented this way...
Do I understand correctly that a sworn enemy is any enemy who has 'Rivalry' ?
You need to defeat your sworn enemy to receive your finisher bonus.
All trade that is successfully collected should count.
@Bitcrunched Portal Radio
Cubed Root.
I would like to ask about Maritime Tradition, about the trade value, does the trade value generate by the main planet count ? Or only from trade ?
Sorry if my english is bad.