Arma 3
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Dynamic Horror Operations - Stratis
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Stratis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.054 MB
28 Oct, 2023 @ 10:08am
12 Feb @ 8:18pm
4 Change Notes ( view )

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Dynamic Horror Operations - Stratis

In 1 collection by UselessFodder
Dynamic Horror Operations - All Official Releases
6 items
Description
Dynamically Generated Horror Missions

Join the Paranormal Operations Group (POG) and deal with spooks, anomolies, and paranormal disturbances across the world...

NOTE - THIS IS AN INITIAL RELEASE. BUGS MAY PERSIST. PLEASE REPORT IN COMMENTS SO I CAN FIX THEM

Storyline:
The Paranormal Operations Group, a secret multi-national organization, has served under various names since World War 2 to keep the world safe from (and unaware of) the cosmic horrors that threaten our existence. From zombie contagion outbreaks to anomalous beings from beyond the veil, POG stands ready to deploy, contain, and destroy the weird, the paranormal, and the horrifying, no matter where they crop up.
- A Horror Mission Generator by UselessFodder

Features:
- Completely dynamic horror missions generated across the entire map
- Every mission is unique
- Generates based on server's loaded horror/monster mods (see below)
- Variety of mission objectives (purge zone, recover artifact, destroy object, etc)
- Ground or helicopter insertions into the AO
- Mission Difficulty and "Vibe" parameters available
- Custom 'horror events' and sounds to keep the spooks up while in the AO
- Zeus capability for hosts & logged in admins
- [Coming Soon] Mission "Themes" (Undead, Fantasy, Sci Fi, etc) to increase immersion
- [Coming Soon] Fine tuned control of the enemy factions Multi-stage Campaign Finale Event
- [Coming Soon] Custom POG Patches created by UselessFodder

Supported Mods:
NOTE: You MUST have at least one of the supported mods loaded or the mission will not spawn enemies!
- Devourerking's Necroplague Mutants
- Drongos Spooks and Anomalies
- WebKnight's Zombies and Creatures
- Empires of Old
- Ryan's Zombies & Demons
- Foes & Allies Aliens
- The Corporation DVK
- Ravage
- Max's Alien
- Max's Werewolf
- Cytech Assets (WIP)
- Horror Mod (WIP)
- (Soon)Diwako's STALKER-like anomalies
- (Soon)EpochZ Spearhead Zombies
- (Soon)Atmospheric Horror & Emotional Music Pack
- (Soon)BG21 Slaughter Assets
- (Soon)Alias Night FX Modules
- (Soon)SCP Foundation
- (Soon)WH Fantasy Skeleton Faction



NOTE: This persistent mission was inspired by the Dynamic Recon Ops, but diverges from that scenario in significant ways and does not utilize a single line of their code. The focus here is on the tension of clearing a dark, lamp-lit village on foot by flashlight, waiting to hear the footsteps of the infected just around the next turn... No one is coming to save your team: You are the saviors. I hope you enjoy the experience...

If you encounter any bugs, please post them here on the Steam Workshop page or in our Discord at https://discord.gg/UselessFodder . Thanks for playing!

All Released DHO Collection: https://steamproxy.net/sharedfiles/filedetails/?id=3064136265
GitHub with most up to date version: https://github.com/UselessFodder/FS-DynamicHorrorOp

Credits:
- Horror Mod collection: Liru the Lcpl., Icebreakr, Nillers, GameCam, John, Scarecrow1625, Hippcelt, EpochZ, JamesH97, Maddog088, Spectakil, Jones.S,
lemonstone92, SMuRG_Teh_WuRGG, Sir_Potoo, robofireman
- Testers: GameCam, Flame, Poly, John, Sytx
- See more in-game
Popular Discussions View All (2)
14
16 Jan @ 11:12am
Suggestions of Features/Mods to Add
UselessFodder
4
28 Nov, 2023 @ 2:10pm
PINNED: Bug Reports
UselessFodder
61 Comments
lying sack of fun 9 hours ago 
So this is what it feels like to be an SCP foundation MTF.
Boshty 16 hours ago 
me after 4 hours playing with a buddy, not realising he had zeus access the entire time. that explains the constant terror i just went through that sonofabitch im going to get him back for this lol
Ethereum 21 Mar @ 6:11am 
after 20 minutes the fps go down :/
UselessFodder  [author] 12 Feb @ 8:46pm 
Just uploaded a major new update for 0.14 that adds in several requested features. This is a summary of the changes and additions with the full changelog in the mission Steam Workshop "Change Notes" section:

Multiple Objectives: DHO can now spawn multiple objectives per play session, from 1 to 4, or randomize the number within the MP mission parameters. For SP, the number of missions is always randomized from 1-3

Enemy Faction Selection: The enemy factions are now selectable in two different ways: The first is a “theme” category that will select enemy units from the loaded mods that are relevant to the theme. The second way is by selecting the specific mods to load yourself with the bottom three drop downs (follow the listed instructions for it to work!).

Enemies No Longer Fight: Added functionality so they now consider themselves friends and no longer fight each other. HUGE shout out to Drongo and DevourerKing for helping me to get these units playing nicely!
Holy Knight Of The Keyboard 13 Jan @ 8:03pm 
dynamic horror recon op my beloved
Jixlev762 21 Nov, 2023 @ 7:55am 
Watch them suggest we play in a dark ass room
UselessFodder  [author] 19 Nov, 2023 @ 6:45pm 
@Eagle I'll be adding a parameter to select just 1 or 2 mods in the near future. For now, it just uses whatever mods are loaded, as you saw
Eagle 19 Nov, 2023 @ 2:18pm 
When I hosted, I thought that you could add multiple of the recommended mods and it would pick one set to add, but ended up fighting zombies, aliens, skeletons, and the corporation all at the same time lmao
UselessFodder  [author] 15 Nov, 2023 @ 7:18pm 
@Owens I recommend steamworkshopdownloader (dot) io . There are other ways, that I find that the easiest
Owens 13 Nov, 2023 @ 4:14pm 
How does one, put this on the our server?