Cities: Skylines II

Cities: Skylines II

Next gen car AI
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"truely a worthy sequel"
93 Comments
:) 29 Oct, 2024 @ 9:56am 
10/2024 This still happens no matter how far apart the nodes are, and even with proper lane merging / exiting ratios. Everyone suggesting the latter fixes the OP's problem is just delusional about how POOR the game systems were built.
versiak 11 Apr, 2024 @ 7:47pm 
Add a lane before the road on a single section of a highway
Turmfalcke 1 Apr, 2024 @ 1:36am 
Na looks like a normal day on the streets...
Ratbagz inc 5 Mar, 2024 @ 8:02pm 
Ask yourself, Why is nobody going strait ahead? It may give you an answer to the issue.lol
diddler 2 Jan, 2024 @ 10:55am 
seems normal in my country
quan475283 19 Dec, 2023 @ 2:10pm 
that white car was like *peace out*
A Fat, Angry Serval 13 Nov, 2023 @ 6:39pm 
This would happen a bunch in CS1 as well, TM:PE was necessary to fix it.
¤ OpN ¤ 13 Nov, 2023 @ 3:26pm 
That new AI working as intended. Anyone attempting to defend this crap.... Why? Node placement shouldn't matter.
JakeURb8ty 9 Nov, 2023 @ 10:59am 
Nodes too close together.
Audevourahn 31 Oct, 2023 @ 7:37pm 
I get the same thing. My highways should be smooth sailing, but this happens...