Project Zomboid
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HighSchool of <SCHOOL-LIVE!>
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11.302 MB
22 окт. 2023 в 4:29
30 ноем. 2023 в 8:06
21 бележки за промени ( преглед )

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HighSchool of <SCHOOL-LIVE!>

Описание
This is a map based on the school of <SCHOOL-LIVE!>,in this animate,four girls try to survive in their school and the entire world is just the same zomboid projcet.You can start your adventure on the school roof like the animate does.(you will get more immersion if you get relative character mod (https://steamproxy.net/sharedfiles/filedetails/?id=2810320955))

More custom items(like the shovel) are in progress.

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there will be a cute board in the club room which is moveable(you can see it in the animate op)
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now you can find Kurumi's shovel in the school.(the stuff abundance must be "normal"or better)
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I creat the whole school according to the animate and comic,whcih have diiferences,so i made some ajustment to make it reasonable in game.

I try my best to restore the scenes appeared in the animate and comic(the garden,the activity room,the bedroom,the office...) and the other part i just specualte by myself.

The city outside which is Japan style remain a lot of work(challenging but hard ) and I would like to add special functions like the basement and the limitless power to the mod in the future.

I hope people who are interested in both PROJECT ZOMBOID and the SCHOOL-LIVE could have fun.

I am glad to have your advice.

Cell 37x27

Workshop ID: 3057692890
Mod ID: SuchasadogTemplateMod
Map Folder: HIGHSCHOOL

Workshop ID: 3057692890
Mod ID: SuchasadogTemplateMod
Map Folder: HIGHSCHOOL
137 коментара
suchasadog  [автор] преди 14 часа 
@专业搞事(逝)等B42出来大改一波
专业搞事(逝) 28 септ. в 20:15 
另外一个小建议就是能不能在mod.info里面把用到的其它mod写到require里面,我用mod manager启用mod后原本想着依赖的那些材质包应该也一键启用了(mod manager在启用mod时会把写在require里面的mod一起启用)结果进游戏出生在三楼厕所(没加载材质包,楼顶地板没了)+跳楼(窗户没了)给我整懵了
专业搞事(逝) 28 септ. в 19:41 
无限电力这块目前可以给学校专门设置一个仓库区(就像那些黑色色块的仓库建筑那样的设计),创意工坊里面专门的太阳能mod可以在仓库区刷出太阳能发电设备的(就是得把概率调高);当然可能的话也可以直接在mod依赖下直接在楼顶铺好发电装置(最多玩家手动操作接下线就能用的那种)
Guy Named Neko 27 септ. в 8:05 
if you ever decide to expand this into an entire map im more than happy to make a mod on japanese themed stuff like guns and clothing to fit in :steamhappy:
suchasadog  [автор] 18 септ. в 2:04 
@ace sry bro I know this bug for long ,I plan to fix this when B42come
ace 17 септ. в 7:29 
hello suchasadog. just want to raise a bug. im actually not sure why this map seems to make all the garage sounds like doors when opening and closing. I am sure and have tested it. I really want to use this map
suchasadog  [автор] 8 септ. в 21:35 
@lafiteella 八成是BUG 等B42等麻了
lafiteella 8 септ. в 8:36 
怎么楼顶上那些地不能翻地种菜的
Nephiro 17 авг. в 4:28 
No problem. Btw I want to share another bug, this time with Kurumi's Shovel.
I don't know if other people already reported this bug, but the shovel randomly break when you load the game. After some tries I noticed that every load the condition of the shovel randomly change and after looking around on some forums I read that "ConditionMax" of a weapon should never be set over 127 otherwise it will break the item in the game.
So I edited the file "module_Base.txt" inside the folder "media\scripts" and set it to 100 and changed the value of "ConditionLowerChanceOneIn" to 75. This way it will still have really lower chance to break, almost none in fact, and it doesn't randomly breaks after loading the game.
I don't know if "ConditionLowerChanceOneIn" has a limit but after playing a bit, I can assure you that with these values the shovel is almost unbreakable, like you set it originally.
suchasadog  [автор] 16 авг. в 6:48 
thanks,so professional!,I will fix this after B42