Total War: WARHAMMER III

Total War: WARHAMMER III

167 ratings
Norscan Wights - Undead Elite Chaos Units
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File Size
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114.624 MB
20 Oct, 2023 @ 12:31pm
26 Mar @ 10:51am
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Norscan Wights - Undead Elite Chaos Units

In 1 collection by Pwner1
Mods by Pwner1
73 items
Description
*UPDATE*
Two new units, reworked mammoth into RoR.


Mass graves of defeated chaos warbands now exploited by ambitious necromancers.

Brings for undead factions powerful and varying units as well as the ultimate war engine of vampires.
Gameplay wise they are most similiar to many elite chaos units, with the usual ups and downs, less leadership, but more HP, plenty of normal units and5 regiments of renown, very open to expansion and possible units for vampire counts, much cut and content, but exhausted so I am releasing this working version.

1. Undead Marauders, (anti infantry dual axes) skeletal marauder unit, based on khorne marauders in Champions of CHaos DLC, recruitable from tier 1 skeleton building and requires growth building also.

2. Undead Huskarls, (ace and shield) basically Marauder Champions unit, minus the rage skill, tier 2 skeleton building and growth building tier 2 req.

3. Chaos Wights (halberds) chaos warriors based stats, anti large with AP damage, smae reuirements as Huskarls.

4. Chosen Revenants (anti infantry, dual axes) based on khorne dual weapon chosen, magic attacks.

5. CHosen Revenants (halberds, anti infatry, AP, magic attacks) based on chosen halberdiers.

6. Wight Champions, (magic attacks, AoE buff,) based on aspiring champions unit in every regard.

7. Chaos Hellknights (heavy cavalry, anti infantry, AP and splash magic attacks) based on chaos knights, but stats are made if there was a great weapon variant without shield.

8. Death Altar on War Mammoth (AoE buffs of many kinds, stats based on norscan mammoth unit) combines mortis engine, all corpse cart variants (balefire, unholy lodestone) and black coach all into one, bring a couple of these and no need to clog the roster with buffer units.

9. Slaanesh marked marauder RoR with halberds (charmed attacks)

10. Khorne marked Huskarl RoR (dual axes,rage,frenzy and burning attacks -10 morale)

11. Nurgle Marked CHaos Wight RoR (great weapon,horrible regeneration, contaminated effect -10 morale, cloud of flies)

12. Tzeench marked Chosen RoR (incerible missile reistance and redirecting aura, barrier and damned attack effect)

13. Flying cavalry RoR based on Royal Pegasus knights


Custom textures for chaos and chosen armor used and unused (for now) goes to X-T and Barney. Credit for base chaos balefire eyes effect and skeletal horse animations goes to basedMemes, All-is-dust and all the Skeleton Crew who worked on Necromancy mod and Templars same goes for mammoth skeleton model, will continue to work on this, please enjoy and give feedback, thanks!
73 Comments
Cinder 27 Oct @ 5:17am 
Yeah I played around a bit more after making some adjustments and the RoR's don't show on any modded VC faction whether its Mixu's additions or faction mods.
Pwner1  [author] 27 Oct @ 4:49am 
I booted up Mannfred's campaign. THey do show up in his RoR panel, might interfere if something else adds RoRs to VC. And RoR units must be added per faction basis on scripts.
Cinder 27 Oct @ 4:16am 
Well after typing out that response I toyed around with some load orders and they now show up on all VC factions except the modded Neferata. Guess they just won't show for her without some sort of submod I guess.
Cinder 27 Oct @ 4:00am 
I was just playing as Mannfred in this case. I do have this mod https://steamproxy.net/sharedfiles/filedetails/?id=3026331073&searchtext=neferata . Whats odd though is when levelling up they show on the side bar as being unlocked and show in all the relevant trees as I first mentioned so I'm unsure what the conflict could be as they are every where but the RoR recruit panel. I will try soon without the Neferata mod and perhaps also remove the VC units expanded but those are the only mods that add things to VC I have.
Pwner1  [author] 27 Oct @ 2:31am 
What faction are you playing? mod conflicts?
Cinder 26 Oct @ 4:04pm 
RoR versions aren't showing up in the lists. Their portraits do appear in skill/tech trees though. Unsure where they are or how to recruit them.
Trooper 8 Jun @ 5:01pm 
love these units, they are really great
TToKKang 3 Jun @ 7:25am 
Hello! I received a request and uploaded this mod to make it korean translate mod and compatible with Armourygeddon mod. If you don't like what I uploaded, I will delete it!
Pwner1  [author] 15 Mar @ 6:53pm 
Nope. Not at all.
Illegal FQ 15 Mar @ 6:48pm 
nvm its for WoC right?