Arma 3
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Escape from Chernarus 2
   
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15 Oct, 2023 @ 7:16am
15 Oct, 2023 @ 10:14am
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Escape from Chernarus 2

Description
START THE SCENARIO BY HOSTING A SERVER - LAN OR ONLINE DOESN'T MATTER

Fight, loot and survive in this 'Escape from Tarkov' inspired RAVAGE-scenario (no Infected/Zombies).
Make sure to avoid randomly scattered zones of intense radiation and the radioactive rain.

On first spawn you will enter your HIDEOUT from where you can teleport to 7 main locations.
Upon death you will respawn at your hideout-location.

Inside your hideout some basic gear an weaponry is stashed inside the "Equipment" Box.

Killing all 8 boss-type enemies will unlock a final task for which you have to reach the designated safe zone in the south-west corner of the map.

You can extract (teleport) back to your hideout from certain points which are marked on the map.

Third Person and GPS are disabled/unavailable by default.

This scenario makes use of the Multiplayer-Persistency system that comes with the RAVAGE modification.

4 Available player slots (ION) but MP and DS functionality has not been tested yet.

Collection with Mod-Recommendations for a more immersive experience:
https://steamproxy.net/sharedfiles/filedetails/?id=2948498431
12 Comments
Tobi Five  [author] 25 Mar @ 12:49am 
@blood3214: I just checked for myself and this is simply not true. Everything works as intended/described above. Please read the mod description/start the scenario by hosting a server and check for possible mod/dlc conflicts.
blood3214 24 Mar @ 1:45pm 
wont load says failed to load map
Tobi Five  [author] 27 Feb @ 7:38am 
@Purpledrank: I'm sorry but my theory regarding the boss spawns proofed wrong... I will have to do further testing myself.
Tobi Five  [author] 25 Feb @ 11:28pm 
@Purpledrank: Thank you very much for the valueable Feedback. I will have a look into that - I think I know a solution for the boss-spawn issue and the quest-completion issue. This won't prevent the bosses from fighting/getting killed by random AI of another faction though, but still...
Purpledrank 25 Feb @ 11:00am 
And just friendly reporting. You already stated that MP functionality has not been tested.
Purpledrank 25 Feb @ 10:40am 
I haven't done anymore tests yet to try to reproduce the problem.
Purpledrank 25 Feb @ 10:39am 
2. To try to undo the medic boss death (or enter the zone fresh), we resumed a previous save game just before entering that zone. However, then we didn't see either boss in the Cherno location having searched every inch of it. Then we exited there and went to two other previously un-traveled to locations. The bosses were not at either one of them either, again having searched exhaustively for them. So it appeared to us that resuming a saved game broke the boss spawn. Can't say for sure, of course, but that's our conclusion.

We didn't have any mods or DLC enabled that isn't mentioned on your page here.
Purpledrank 25 Feb @ 10:39am 
Was playing with a friend and was having good fun with this until we encountered a couple potential bugs.
1. If a boss is killed by something other than the player, that kill boss objective stays incomplete. This happened to us at kill the medic in Cherno. The first time going to that zone, we found what appeared to be him already dead at the objective point. Killed the other boss in the Cherno area and looked around for the medic for a long time before concluding that must be him already dead without our objective complete.
Tobi Five  [author] 22 Oct, 2023 @ 12:31pm 
@Saiden: No, that's impossible atm afaik.
Saiden 21 Oct, 2023 @ 2:45am 
is it possible to play without all of cdlcs?