A Total War Saga: TROY

A Total War Saga: TROY

Not enough ratings
Guv's More Building Slots Mod (Startpos Mod)
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, campaign
File Size
Posted
14.995 MB
12 Oct, 2023 @ 12:16am
1 Change Note ( view )

Subscribe to download
Guv's More Building Slots Mod (Startpos Mod)

Description
WARNING:
This mod edits Startpos. Which means this mod is not compatiable with any other mod that does the same.

Ambitious!
So I have a confession to make: I have never made a Startpos mod ever!
This is my very first. But I got many things right by asking the right people and finding the right problems that can occur and learning how to avoid them!

So, what is a big problem in TW:Troy? The AI is terrible and constructing military buildings without global recruitment, I found it super tedious when lategame comes and you still see militia spam from the AI.
One of the problems I think occurs is that there is a higher value for infastructure than there is military. And there are many many more buildings than building slots.

So what was my solution? This, Ladies and Gentlemen!:

What does this Mod do?
  • All provincial capitals have increase building slots from 8 to 10.
  • The City of Troy now has 14 building slots, and The City of Mycenae has 12.
  • AI Building values has been altered to favor more military buildings. Useless support buildings have been reduced.

Some Info
The building slot count increases are as follows (includes port slot too):
values in () are vanilla value

lvl 1: 2 (2)
lvl 2: 3 (3)
lvl 3: 5 (5)
lvl 4: 7 (6)
lvl 5: 9 (7)

For Mycenae

lvl 1: 2 (2)
lvl 2: 4 (3)
lvl 3: 6 (5)
lvl 4: 8 (6)
lvl 5: 11 (7)

For Troy

Troy is just 13. Yep!

------


Buildings like food Storehouse, Wood storehouse, Stone storehouses, Research, Growth and Happiness buildings has been reduced in ai construction value.
Military buildings of many kinds has now been increased in value, even some buildings that didn't even exist before in their value list.
This should help with the AI actually constructing military buildings over useless buildings for the AI which helps with the AI actually recruiting better units later in the game.




Known Issues
None yet

Compatibility
I DON'T make my mods with SFO, Radious or other overhauls in mind!!
New Savegame required!!

Afterword
New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!
16 Comments
Gman9090 5 Apr @ 11:44am 
@Guvenoren thank you!! Just the kind of MOD I have been looking for to add to my Troy Campaigns More building slots=PERFECT! Cheers!
Guvenoren  [author] 6 Dec, 2023 @ 11:25pm 
@Last Spartan I would assume so
Last Spartan 6 Dec, 2023 @ 3:17pm 
So, being a STARTPOS mod, I'm guessing it won't work with any mods that unlock unplayable factions?
The Punisher_588 8 Nov, 2023 @ 7:57am 
Sounds great, I'll have to try it.
Mortarch Of Blood 28 Oct, 2023 @ 12:38pm 
Ah no problem then
Guvenoren  [author] 27 Oct, 2023 @ 11:16pm 
@Mortarch Of Blood
I am not interested in Pharaoh anyway. So I will sit this one out.
Mortarch Of Blood 16 Oct, 2023 @ 12:31pm 
Guv if you do decide to purchase Pharaoh, its best to do so via cdkeys as its about £25 cheaper unless you prefer to support the devs properly.
I'm so glad its not an Epic Store exclusive this time...urgh I was so angry at that decision!
. 16 Oct, 2023 @ 6:24am 
Thanks
Guvenoren  [author] 16 Oct, 2023 @ 6:22am 
Modify what values? How many slots? That is startpos.
How the order of slots are unlocked, should, be in one of the building tables.

RPFM (Rusted Pack File Manager) is what you need to edit
Guvenoren  [author] 16 Oct, 2023 @ 2:45am 
Depends on who you play. Some have a lot of affinities with other factions based on faction trait.