Space Engineers

Space Engineers

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Torpedo Turret
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
20.581 MB
7 Oct, 2023 @ 6:12am
1 Change Note ( view )

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Torpedo Turret

Description
The Torpedo Turret

The Torpedo Turret is a vanilla-based, high-explosive missile turret with a low rate of fire. I balanced it against the vanilla Rocket Turret, as well as the warfare turrets, and gave it a niche in the 600-1000m range as a heavy explosive weapon. I've combat-tested the weapon extensively, and in my experience, it can beat artillery turrets most of the time while within its effective range. However, when at long ranges, torpedoes are defeated by the warfare turrets, and the base game turrets put up a fair fight at short ranges.

The theoretical DPS of the Torpedo Turret is about the same as the Rocket Turret, assuming each turret can land all of their shots. Torpedoes fire at about 1/6th the speed of Rockets, but they hypothetically do 6x more damage each. The Torpedo Turret also has aiming arcs and tracking speed as bad as the Artillery Turret's. To make up for the downsides, Torpedoes are bigger, longer-ranged projectiles, with larger explosion radii.

This mod is ready for use in survival. It contains build stages and all LODs, balanced material costs, and has been certified as fun to use by my friends.

Note: Not for WeaponCore. Might behave unexpectedly if used with WeaponCore. This is a vanilla weapon.

Statistics

Comparison
Rocket
Torpedo
Damage
500
3000
Projectile speed
200 m/s
300 m/s
Rate of fire
6 over 3.4s
4 over 9.0s
Reload time
4 seconds
20 seconds
Rounds per minute
49.16
8.28
Range
800 m
1400 m


* Explosive damage isn't straightforward. The 500 damage of a vanilla Rocket is actually more like 3900 damage when it hits a component such as a large hydrogen tank. In that test, a Torpedo only deals about 7600 damage per shot - a mere double damage! In this situation, the vanilla Rocket Turret deals about 3200 DPS, and the Torpedo Turret deals about 1050 DPS. It took me a lot of combat testing to find out that the turret is a lot more effective in combat than on paper - it is definitely able to keep up with Rocket Turrets in terms of DPS in an actual fight.


Static weapon version: https://steamproxy.net/sharedfiles/filedetails/?id=3056537192


These models took me a long time to make! Please don't reupload or redistribute my assets without permission.
75 Comments
Monk 14 Jun @ 1:54pm 
I too request the optionality of the Vanilla+ version. be a dream come true!
Thank you too for creating such a wonderful mod already!

-WOLOLO
alex_sun 3 Mar @ 12:11am 
great job. I'll also ask for the vanilla+ version.
In general, the rockets in the game must be either guided or very cheap, otherwise there is no point in them in comparison with projectiles.
KitsuneKas 18 Feb @ 3:43pm 
I too would like to ask about a potential vanilla+ version of these weapons. Homing capability would be perfect for these torpedoes, and I feel like converting the hailstorm rockets to flak detonation would fit with the theme of the weapon as an anti-small-ship weapon.

I've cracked open the vanilla+ files to try and understand how to make mods using it myself but couldn't figure out what was actually necessary to make mods with it.
black_dragon1230 7 Feb @ 6:31pm 
I generally dont like to ask modders about adding anything as yall have lives outside this game too. I do however wonder if you would ever consider adding compatibility wit the Vanilla+ Framework?
Elindis  [author] 26 Jan @ 2:05am 
@toxicprime No, these are just big dumb rockets with large explosions.
toxicprime 25 Jan @ 3:39pm 
Do these have any sort of lock-on, homing feature?
D0ug_ 18 Jan @ 2:49pm 
Great mod btw. What is the ammo ID tho?
Rodimus Rhoam Maximus 10 Jan @ 1:15pm 
idea for a interesting weapon: Gattling railgun turret
Hercules 1 7 Jan @ 4:53pm 
FYI folks this is sadly incompatible with WeaponCore.
Heveric 5 Jan @ 2:32am 
I've yet to give these a try but look like they'd be perfect for what I plan on doing.
Basically trying to make space versions of some World War 2 ships, but with no official Torpedo Launchers being available in game I didn't wanna have to use the large rocket launchers due to their close range yet rapid firepower.

Even if these things are slower firing, just the idea of them having longer range and high damage potential feels very appropriate.