Sid Meier's Civilization VI

Sid Meier's Civilization VI

43 ratings
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File Size
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174.366 KB
6 Oct, 2023 @ 7:27pm
16 Oct, 2023 @ 4:25pm
4 Change Notes ( view )

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In 2 collections by Fuzzle
Fuzzle's Tweaks
26 items
Fuzzle's Mod Collection
58 items
Description
A new Super resources spawning option makes resources spawn on (almost) every tile!

Now compatible with Sukritact's Oceans.

Non-Steam users:
You can download this mod at this link.[drive.google.com]

To install the mod, unzip the folder to the following location:
Documents\My Games\Sid Meier's Civilization VI\Mods

In game:
Click "Additional Content" and make sure this mod is enabled.

[ko-fi.com]
14 Comments
Fuzzle  [author] 10 Feb @ 12:07pm 
Set the Resources option to Super.
じく 10 Feb @ 9:13am 
how do i use this mod?
mingxuany17a 27 Jan @ 1:24am 
Sadly, it's hard to see strategic resources when this mod is enabled
Fuzzle  [author] 27 Oct, 2023 @ 2:18am 
Enable the super resource option in set up
SneakySneak 26 Oct, 2023 @ 3:48pm 
I turned all other mods off. After many attempts, this mod is still not working.
Duskstone109 20 Oct, 2023 @ 4:02pm 
Imma do this for purely shits and giggles.
Fuzzle  [author] 13 Oct, 2023 @ 5:42am 
It's compatible with mods that only add new resources but not ones that affect spawning behavior during map generation.
bobtqp2000 12 Oct, 2023 @ 6:57pm 
Looks awesome, just wanted to check if it's compatible with mods like Resourceful 1 and 2?
水机哥你带我走吧! 12 Oct, 2023 @ 5:54pm 
sorry, i tried this mod without other mod but it is not working.. Is this mod require any other mod for working?
Roan Critter 12 Oct, 2023 @ 12:11am 
I started watching Ursa's video, then saw this almost immediately XD