Project Zomboid

Project Zomboid

1,307 ratings
Occult Zombies
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File Size
Posted
Updated
13.956 MB
27 Sep, 2023 @ 7:32pm
23 Jan, 2024 @ 5:33pm
6 Change Notes ( view )

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Occult Zombies

Description
Occult Zombie Skins

This mod adds unique skins with a blend of mysticism and horror. This mod introduces a variety of occult-inspired zombies while also delivering a complete revamp of the default zombie skins. But that's not all; you can also collect the mysterious substance known as "Ichor" from these new zombie types as a dark trophy of your victories.

Discover a collection of 16+ newly designed zombie skins, most of which are concealed from the preview thumbnails for you to stumble upon during gameplay. Among these are ultra-rare skins with low spawns.

Originally posted by Mystery:
To collect Ichor, simply right-click on a zombie corpse within your inventory. Speed up this process by using a special harvesting tool, which you may encounter as a rare in-game spawn. Combine 10 units of Ichor to create a potion. Amass 10 potions to craft a jar filled with this dark essence.

Important Considerations
- Multiplayer Compatible: Functions seamlessly in MP environments.
- Authentic Z Compatibility: Fully compatible with the Authentic Z mod.
- Cosmetic Focus**: Currently, this mod only affects the visual aspects of zombies and doesn't alter their strength.
- Immersion Adjustments: To maintain immersion, visible bandages and hair stubble will be removed from models, including player models. (Sorry)
- Does not work with Worse Searching as the items will cause search times to be MASSIVE.
- Does not work with Transmog

Upcoming Features:
- New Zombie Types: Stay tuned for fresh monstrosities!
- Tileset Improvements**: A tileset fix is in the works.
- Cult Attire and weapons: Keep an eye out for new cult robes and masks as well as weapons you can create with Ichor.

---

Originally posted by A Mystery:
You may do anything you wish with this mod. Repacking, re-uploading (With changes please) and redistributing (with changes please) as long as you link back to this mod and credit me!

Created for Apoc Roleplay[apocroleplay.com]

[www.patreon.com]
[ko-fi.com]

Important: Activate "OccultZed" BEFORE Enabling Any Other Versions
- OccultZed: This serves as the foundation. Expect rare appearances of unique zombies for a more immersive experience and unexpected encounters.
- Occult_AllZombies: Be prepared for a high frequency of unique zombies! They'll make up the majority of your encounters.
- Occult_AllZombiesNoIchor: High frequency of unique zombies but without any ichor items spawning.
- Occult_noichor: Experience standard zombie spawns while completely eliminating ichor items.


Workshop ID: 3042358369
Mod ID: Occult_AllZombies
Mod ID: Occult_AllZombiesNoIchor
Mod ID: OccultZed
Mod ID: Occult_noichor
Popular Discussions View All (3)
44
2 Feb @ 2:41pm
PINNED: Bugs? Issues?
A Mystery
11
14 Feb, 2024 @ 7:56pm
Suggestions (unofficial)
Apple Bro
9
19 Feb, 2024 @ 1:46pm
Works in Multiplayer?
Bell
548 Comments
Furcat44 1 Feb @ 10:42pm 
br-bru---bruuh0bbrrtbrej8
HofVanStrudel 29 Jan @ 8:27am 
b42?
Furcat44 25 Jan @ 3:58pm 
hey no rush, can we have an update on when we could see occult come out?
Ostalius 22 Jan @ 1:19pm 
Any news on a spawning setting? I tried modifying the "LCAll_ZombiesZoneDefinition" under mods\Occult All Zombies\media\lua\shared\NPCs like you suggested in older post but they still spawn like insanely high, I have WAY more occult monster then regular Zombies (for B41 MP server)
ENNERVOOL 19 Jan @ 2:30pm 
CUADRUPLE YIPEEEEE
SunRapper39 19 Jan @ 7:30am 
TRIPLE YIPPEE
Furcat44 19 Jan @ 12:22am 
DOUBLE YIPPEE
Drolnomed87 18 Jan @ 11:55pm 
This mod updating is only thing stopping me from properly trying B42. Can't wait for update :)
SunRapper39 14 Jan @ 5:35am 
YIPPEE
A Mystery  [author] 13 Jan @ 1:45pm 
Thats fair. I'll update it sometime this week.
@SunRapper39
@jackieboy445