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They're certainly big enough, and that plus the gobbos for short range would make them a true monster on the battlefield
It is save compatible, all unit stat mods like this that edit units that already exist on the map are.
Melee Defense: 30 --> 42
Range: 100 --> 120
Missile Damage: 19 --> 12
AP Missile Damage: 5 --> 12
Bonus vs Infantry (missile): 0 --> 16
Good work!
For example (I'm making stuff up, no idea what you've done):
"Range 75 --> 120
Missile damage 2 --> 15
Everything else is untouched."