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Could it be possible to make the door open if it's HP goes below a certain % the next time it's HP goes down?
Regardless of what caused the HP to drop.
Same as zombies! But zombies have thumpstate and thumptarget in the zombie object, so we can check if any door was attacked and if so, which one. And you won’t believe it, but there is no attack event! That's why I detect an event by sound!! And check who did it, then check thumpstate, thumptarget, is there a door next to the zombie and that door is thumptarget ^_^
Please add this
players can open %15 hp locked Door.
And
When a locked Door opened from zombie this Door cant be locked anymore.