RimWorld

RimWorld

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TMC Equipment - Combat Assist Goggles - Remastered
   
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Mod, 1.4
File Size
Posted
Updated
22.712 MB
20 Sep, 2023 @ 5:10am
20 Sep, 2023 @ 7:31pm
3 Change Notes ( view )

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TMC Equipment - Combat Assist Goggles - Remastered

In 1 collection by XxHyde840xX
XxHyde840xX's Mods & Continuations
14 items
Description
TMC Equipment - Combat Assist Goggles - Remastered

Adds a total of 9 Combat Assist Goggles into the game, complete with iconic SFX!

They come in different generations, the more advance types provide higher buffs but are also more expensive to produce.

In order to produce them you need to research:
- Microelectronics ( Gen 1 )
- Multi-Analyzer ( Gen 2 )
- Fabrication ( Gen 3 )

CAGs only take up the eye-slot so you can wear any helmets and hats as long as they do not cover the eyes.

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ORIGINAL MOD: https://steamproxy.net/sharedfiles/filedetails/?id=2243681587.

ALL CREDIT TO TITTYMCSWAGGY FOR THE ORIGINAL ART AND XML, AND TO SHAKESTHESPEARE FOR THE GLOW EFFECTS.

Make sure to check out the rest of TMC's workshop and content! You can find all their awesome stuff at the link below:
https://steamproxy.net/profiles/76561198026437881/myworkshopfiles/.

ALL CREDIT TO THE DOLFIN POWER ARMOR MOD TEAM FOR THE SOUND-ON-EQUIP DLL.
You can find that mod here: https://steamproxy.net/sharedfiles/filedetails/?id=2595545774.

If the author wishes at any time to continue the project, or for me to remove it from the workshop, I will comply with their request.

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CHANGELOG:
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2023/09/17

- Changed texture filepath and location for sake of organization.
- Removed old/unused textures.
- Tweaked hue and saturation values of original textures to produce new items.
- Red and Blue lensed variants added for GEN 1.
- Red and Yellow lensed variants added for GEN 2.
- Green and Red lensed variants added for GEN 3.
- Rewrote defs, labels, and descriptions.
- Added AimingDelayFactor and PawnTrapSpringChance offsets to CAG's.
- Adjusted ShootingAccuracyPawn values all around and tweaked HP for GEN 3 CAG's.
- Doubled mass of GEN 1 CAG's. Adjusted mass of Gen 2 CAG's.
- Added SoundOnEquip .dll from Dolfin Power Armor mod.
- Added iconic sound-effect to CAG's on equip. Try it out!
- Removed supported version tags for 1.1/1.2/1.3, I don't maintain on older versions.
- Can't do proper night-vision without more learning, sorry folks! I'll keep at it!
- Massive thanks to Zaljerem for finding the error I couldn't.
- Big thanks to CaptainArbitrary as well for saving me from a borked release.

2023/09/20

- Changed apparel layer from "Overhead" to "EyeCover" to address layering issues.

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|XxHyde840xX|
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KNOWN ISSUES:

- NONE!

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If there are any issues you may find, please don't hesitate to let me know.

*****PLEASE make sure to post a HugsLog when reporting errors!*****

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I don't play with Combat Extended and I don't handle Combat Extended patching. Please talk to the Combat Extended team about patching this mod if you would like to use it in conjunction with CE. I will not respond to comments regarding Combat Extended compatibility or requests for patching.

If you skip reading this and ask me about Combat Extended anyways, I will publicly shame you for being illiterate, and will send some goons to pee on every pillow in your current place of residence.

Seriously, don't do it. <3
15 Comments
whenwrašk 21 Jul @ 11:20pm 
will this be getting an update?
ZAX 23 May @ 1:00pm 
1.5 pleease
Pvc pipe 11 Apr @ 7:47pm 
Hey will you update it to 1.5?
XxHyde840xX  [author] 1 Oct, 2023 @ 4:34am 
@fancypants4000 please read the mod description carefully next time. I neither play with CE, nor do I handle CE patching or compatibility concerns. :steamfacepalm:
fancypants4000 30 Sep, 2023 @ 10:49pm 
They don't provide Night vision, is this a part of Combat Extended patching?
XxHyde840xX  [author] 21 Sep, 2023 @ 9:19pm 
@Smiley Face Killer - ill do some tinkering this weekend and see what I can do about the layering, there's probably always going to be something or another that they won't work with, but I do want to make them as compatible as possible with other headgear. :steamhappy: Cheers homie, and thanks for the feedback!
Smiley Face Killer 21 Sep, 2023 @ 5:13pm 
@Hyde
Finally got around to making a pair, and honestly the sounds fine, not too loud, not too soft
My only "complaint" is the slots they take up. Imo they work better with the "strappedhead" tag, but I just used Rimmqol or whatever it's called to tweak them to my personal liking

So overall, very nicely done man

For anyone that's gonna use Nuff's autopatcher: they give 1.82mm RHA armor sharp (Idek what this means lol)
[岗] Señiorita woofers 21 Sep, 2023 @ 5:14am 
Ahhhhh nicee
XxHyde840xX  [author] 21 Sep, 2023 @ 4:47am 
thanks @Mayfly, this was a fun one to work on. :D Hopefully I'll be able to add some new goggles and actually do proper night vision mechanics once I get a bit more savvy with modding and coding.
Mayfly 20 Sep, 2023 @ 9:54pm 
Damn, nice work Hyde