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If the settings button is not world you may have to reload the "Modding"->"Scripting"->"Save and Play"
Baryonyx
I agree that using the tool as a controller would be a good idea. For right now the functionality just moves all the code from the controller onto another object.
Also, maybe I am not doing it right, but I haven't been able to make custom objects have an animation with this tool - if I select the object and then press the inject button, the object has the script, but if I select a motion in the menu, the menu token moves, not the other object...