Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The reason for there being two stryder version was in case of performance issues since the old stryder has a lot less detail than the new one , now i don't have any concerns about the new model causing performance issues so it will most likely be removed
As for the error , you can ignore it , it doesn't break anything ,it's due to you not having a mod that adds the titan voices . If you want to remove the error you'll have to download the mod from nexus
Stting it to Spawn new Titan - NO makes it all work, but the defaults are wrong. Actually, is there a need to have two conflicting settings at all?
The titans are not meant to be used directly , the errors are due to the titan not having an assigned pilot
When I place a titan in the editor instead of a soldier, it gets an action menu "Titanfall Correct", which does the mapclick teleport, but also generates a bunch of errors.
its like a stationary jump