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From what I can tell the official HUD of PD3 has a Infectionhud style (due to the characters' portraits) but yeah makes sense
But seriously, I only create a HUD that has a unique mechanism from other games that is somehow possible to replicate.
Other than that, if it's just the same step all over again, it's going to be boring for me.
looks like user is left 4 dead (?)
I found this command line argument -gamepadui .
『
Enables the alternate controller-friendly UI used on Steam Deck.
Makes various UI elements larger.
When used, keyvalues in VGUI resource files tagged with $DECK will evaluate as true. This is used by default on Steam Deck and in Entropy : Zero 2; use -nogamepadui if the original UI is desired.
This also automatically enables DXVK; use -dx9 to prevent this. Only present with updates released since 2020 - 2022 in any of those games.
Note:
On Portal with RTX, to enable Gamepad UI, you must use -dx9 alongside it, otherwise it would break the renderer.
』
It's not something we're willing to test, I know--too niche of a use case. But it's interesting to find out, so I thought I'd share!