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1:1 D.E. LOCOMOTIVE
   
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Special: Device
Device Tags: Vehicle, WIP, Art
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11.039 MB
7 Sep, 2023 @ 5:41pm
10 Sep, 2023 @ 12:00pm
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1:1 D.E. LOCOMOTIVE

Description
Device name character restriction is becoming a pain XD but here's the second locomotive of the 1:1 Series and first Diesel Electric Locomotive ever in Plasma! Based off of the GE ES44AC but I've made some changes here and there to suit certain needs and make the game happy but this thing is loaded with functionality. Big thing about this one is it IS capable of Multiunit, by setting on cab to the lead unit and the other(s) to slave units you have full control of any number of these locomotives through one cab (just.... careful cause each one of these brings a lot of lag with them, I dropped to 6fps with just 2 of them). HOW TO START THE ENGINE: on the back wall of the cab you'll see a big panel of buttons and switches, there will be a large power switch on the bottom left, flip that on, next flip each of the 6 breakers on, then you'll see three knobs on the left side, move the bottom one over by one step, you should see the label for it change to "Prime" and a red light come on, hold the "Engine On" button until the light starts flashing green then move the knob over another step so that it says "Start" and hold the button until the green light stops flashing. Finally move the knob one last step so that the label now says "Run" and flip the four traction motor breakers on, then the locomotive is ready for use :) HOW TO CONTROL THE TRAIN: the controls of the Locomotive are fairly straight forwards: [Space] moves the throttle up one notch, [C] moves it down a notch, [W] moves the reverser forwards, [S] moves it backwards, and finally [D] applies the brakes and [A] releases them. HOW TO MULTIUNIT: There's multiple barriers set in place so that you don't control a train you don't intend to control, but the basic rundown is this: Start the engines of all the locomotives you wish to control, along with turning on all the traction motors on all the locomotives. Next you'll want to decide which locomotive will be the lead unit, on that locomotive turn the knob at the top to the right either once if the locomotive will be mainly traveling forwards via the short hood (the end you will probably looking out from) or the Long hood (behind you). For the most part you'll probably want it to be the short hood, but I added the long hood just in case. Now do the same with the rest of the locomotive(s) except move the knob to the left, choosing whether or not that particular locomotive will be short hood or long hood forwards, it is important that you get this right or you could end up with two or more of the locomotives pulling apart from eachother or pushing in. Now that all of the locomotives know which way to go, let's move on to the middle knob: this controls how the lights will behave, for any locomotive that will sit in the middle of the train leave the knob in the center, but for the ones on the very front and the very end choose which hood will be facing *away* from the train so the front train should be set to "FOT (Front of Train) SH/LH" depending on which hood is facing away from the rest of the train, same for the locomotive on the end just with an "EOT (End of Train)" Prefix. Finally now that all the locomotives have their commands turn on the MU radio on each of the locomotives (you'll see an extra little panel hanging off the end of the engineer's control area, push the button above the LCD) and have all of the frequencies of the locomotives match. With that final step the lead locomotive is now in full control of all the slave locomotives :) I know this was a lot to take in but this is a complicated locomotive, a lot of electrical systems that Steam Locomotives don't have, but I think that just makes it more fun :P so go ahead, give it a try!